GMU:Max and the World/Felix Geith/KINECT USER PARTY/How I was able to work with Max MSP and the Kinect sensor: Difference between revisions

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Revision as of 15:33, 15 July 2020

Here I will give a quick description on what I did to make the Kinect "talk" to Max MSP.


I was working on a Macbook Pro 2015 with OS Mojave 10.14.4, and Max 7 (7.3.6)

VERY IMPORTANT: The reason I worked with Max 7 (and not Max 8 or later) is that the Kinect-object does not work with Max 8... yet...

I used a Kinect 360 (the Kinect that came with the XBOX 360). The sensor has a strange looking, orange plug, that was exclusively made for the XBOX. It looks like USB, but isn't. That means, you also need an adapter to connect it to a Mac via USB. I used this one https://www.amazon.de/gp/product/B008OAVS3Q/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1

Now, the Kinect is physically connected to the Mac, and is running. There should be a green light shining on the front of the Kinect.

What you need, to make Max 7 recognize and process the Kinect signal, you need a Max Object called "jit.freenect.grab". This was developed by Jean-Marc Pelletier and two others. Find the object and more info about it and its developer right here https://jmpelletier.com/freenect/