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m (→Process) |
m (→Inside Unity) |
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The intensity of the external spaces is increased by working with simulating weather conditions that invoke sensory memories of a heatwave, the smell of hot pavement or cooling summer rain on the asphalt. A blurring, wavering heat distortion effect, a damp fog or wet puddles on the pavement. | The intensity of the external spaces is increased by working with simulating weather conditions that invoke sensory memories of a heatwave, the smell of hot pavement or cooling summer rain on the asphalt. A blurring, wavering heat distortion effect, a damp fog or wet puddles on the pavement. | ||
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'''Skybox''' | '''Skybox''' | ||
What does it look and feel like to be inside oneself? | What does it look and feel like to be inside oneself? | ||
== To be continued development == | == To be continued development == |
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