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Revision as of 20:07, 2 November 2020
Interactive Installation
I will create a room with light up spheres in Unit, that will be display on laptop monitor. In front of the monitor the ultrasonic sensor will be installed. Each time the user will approach the screen, the installation will react with sound and movement of the spheres.
The installation uses Arduino ultrasonic sensor, Max Msp loop and Unity real-time rendering: ultrasonic sensor -> MaxMsp (sound) -> OSC protocol -> Unity (image)
Implementation
I was very interested to create an interactive VR experience. Unlikely during the pandemic, it’s not possible to use the university rooms. I tried to develop a basic interactive installation in Unity instead. The interaction will be based on the position of the user. If the person will come closer to the sensor, the display will change according to it. I want to create a simple experience, a situation, that would be not possible in the real world.
The installation is based on Arduino ultrasonic sensor, Max Msp loop, and Unity real-time rendering. I create a room with light up spheres in Unity, that is displayed on the laptop monitor. In front of the monitor, the ultrasonic sensor is installed. Each time the user approaches the screen, the installation reacts with the sound and movement of the spheres.
data loop: ultrasonic sensor -> MaxMsp (sound) -> OSC protocol -> Unity (image)
Assignments
Progress
1) I succeed to connect Unity and MaxMsp by OSC protocol. To do it, I used scripts from https://github.com/robertoranon/OSC-Unity5
Now I'm able to controll light in Unity by the Max loop. Next step will be to create a virtual scene in Unity, with ability to interact and connect a sensor to Max Msp
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