GMU:Critical VR Lab I - Unity Introduction/Laura Toledo: Difference between revisions
Laura.Toledo (talk | contribs) |
Laura.Toledo (talk | contribs) |
||
Line 15: | Line 15: | ||
[[File:Screenshot (241).png|400px]] [[File:Screenshot (242).png|400px]] | [[File:Screenshot (241).png|400px]] [[File:Screenshot (242).png|400px]] | ||
Video- Link: | Video- Link: [https://youtu.be/87SI5GM5ha0] |
Revision as of 23:00, 21 December 2020
My Project deals with the same theme as one of my others courses does. What is a safe place for me?
For most people the first thing that comes to mind is their room, bed, or house. That was the first thing I thought of as well. But after digging a bit deeper to find a place I REALLY feel safe in, nothing that exists in the physical world gives me a feeling of safety. In the end, it is only my own fantasy and imagination which comforts me when I feel down or unsafe. Which is why I as an artist love to create my own characters and from barbie movies as influence, most of my characters in my own fantasy world are mystical creatures like fairies and mermaids.
So I´ve decided to show this contrast in my project by creating two scenes that are connected through a portal door. The first scene will be my own dorm room, with multiple bored versions of me inside, and by going through the door you arrive in a forest with some of my fairy characters.
Video- Link: [1]