GMU:Connecting Max to the World: Difference between revisions

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[[File:max-osc-hello.png|300px|thumb|left|Max/MSP patcher]]
[[File:max-osc-hello.png|300px|thumb|left|Max/MSP patcher]]
''Lecturer:'' [[GMU:Mindaugas Gapševičius|Mindaugas Gapševičius]]<br>
''Lecturer:'' [[:Category:Mindaugas Gapševičius|Mindaugas Gapševičius]]<br>
''Credits:'' 6 [[ECTS]], 2 [[SWS]]<br>
''Credits:'' 6 [[ECTS]], 2 [[SWS]]<br>
''Date:'' Wednesdays, 11:00-12:30<br>
''Date:'' Wednesdays, 11:00-12:30<br>
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===Syllabus===
===Syllabus===
*17.10.2018 [[/Introduction to Max and framework]]
*17.10.2018 [[/Introduction to Max and framework]]
*24.10.2018 [[/Communication between computers/software]] (introduction to OSC protocol)
*24.10.2018 [[/Interaction between computers/software]] (introduction to OSC protocol)
*31.10.2018 [[/Arduino]]
*31.10.2018 [[/Arduino]]
*14.11.2018 [[/Graphics]]
*28.11.2018 [[/Live coding]]
*19.12.2018 [[/unity+osc scripts]]


===Students===
===Students===
*[[/Sandra Anhalt]]
*[[/Sandra Anhalt]]
*[[/Simon Reinhardt]]
*[[/Etienne Colin]]
*[[/Moritz Löwe]]
*[[/Sirin Unmanee]]
*[[/Sirin Unmanee]]
*[[/Doreen Smolensky]]
*[[/Eduardo Moreno]]
*[[/Eduardo]]
*[[/Deniz Ekin Polat]]
*[[/Deniz]]
*[[/Gracia Quintero]]
*[[/Gracia Milena Quintero Salazar]]
*[[/Frederic Blais-Belanger]]
*[[/Julius]]
 
*[[/Frederic]]
===GMU Tutorials===
*[[/Yudan]]
*[[GMU:Tutorials]]
*[[/Hsiaopei]]
 
*[[/Henning]]


[[Category:WS18]]
[[Category:WS18]]

Latest revision as of 20:54, 19 February 2021

Max/MSP patcher

Lecturer: Mindaugas Gapševičius
Credits: 6 ECTS, 2 SWS
Date: Wednesdays, 11:00-12:30
Venue: Marienstraße 7b, Raum 204
First meeting: Wednesday, 17th of October 11:00-12:30


The course will focus on developing simple interactive applications, which will foster imagination and skills around human and non-human interaction. To bridge physical world and computers, we will use Arduino microcontrollers and to exchange data within the network we will use OSC protocol. Students will be expected to develop weekly tasks, which will become basis for future Max applications. The tasks will include programming graphics, animating graphics, feedback loops, sensing, and influencing physical data. Along the work in the class, we will use online tutorials for learning programing with Max and will document our experiments on the wiki.

Syllabus

Students

GMU Tutorials