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=Is that me?= | ='''Is that me?'''= | ||
<br> | |||
[[File:Screenshot 2022-10-31 225546.png|800px]] | |||
===Concept:=== | ===Concept:=== | ||
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You are allowed to use my avatar and become Ulrike Katzschmann. | You are allowed to use my avatar and become Ulrike Katzschmann. | ||
{{#ev:youtube|youtu.be/WCRn1TerX9Q}} | |||
<br> | |||
<br> | |||
===Work process:=== | ===Work process:=== | ||
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The last step was to upload my avatar to VR-Chat with Unity Version 2019.4.31f1. To properly do that I needed to download the VR-Chats SDK3-Avatars add-on for Unity. | The last step was to upload my avatar to VR-Chat with Unity Version 2019.4.31f1. To properly do that I needed to download the VR-Chats SDK3-Avatars add-on for Unity. | ||
I created a new Unity project and imported the SDK. After setting up my new Unity project I also imported my avatar to the project assets. I checked if | I created a new Unity project and imported the SDK. After setting up my new Unity project I also imported my avatar to the project assets. Inside of the project assets I set the rig of the model to humanoid and checked if it was working correctly. Afterwards I dragged to my avatar into the scene. In the Hierarchy window I added the right textures to the Skinnned Mesh Renderer of this model. I also added a new Component, the VRC Descriptor in the Inspector tab. For my character I only used the descriptor to set up the viewpoint for the camera the player would look out of when using the avatar. | ||
[[File:Screenshot 2022-10-30 135746.png|700px]] | [[File:Screenshot 2022-10-30 135746.png|700px]] | ||
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<gallery> | <gallery> | ||
File:Screenshot me18.png | File:Screenshot me18.png | ||
File:Screenshot 2022-10-30 135558.png | |||
File:Screenshot me 23.png | |||
File:Screenshot 2022-10-31 220632.png | |||
File:me2.png | File:me2.png | ||
File:me10.png | File:me10.png | ||
File:Screenshot 1.png | File:Screenshot 1.png | ||
</gallery> | </gallery> | ||
As the last step I positioned | As the last step I opened the VRChat SDK Show Control Panel. After I logged in with my VR-Chat account I clicked on the Build & Publish for Windows button. | ||
Finally, | After that Unity opens up a info panel in the Game tab. I positioned the VRCCam in front of my model in the scene. The view of the camera is then used as a display picture for the avatar. | ||
I give my avatar a name and a description | |||
Finally, I upload my new avatar to VR-Chat. | |||
[[File:6z1ciw.gif|100px]] | |||
<br> | |||
<br> |
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