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With TBA I try to pick up the idea of a modular picture that is getting reassembled and redrawn again and again, with different outcome. Here the consumer assembles the foundation of how the picture will be drawn by choosing the strategy and the color pallet by picking the symbol. Further the outcome is visually unpredictable, even is the chosen strategy is picked thoughtfully. | With TBA I try to pick up the idea of a modular picture that is getting reassembled and redrawn again and again, with different outcome. Here the consumer assembles the foundation of how the picture will be drawn by choosing the strategy and the color pallet by picking the symbol. Further the outcome is visually unpredictable, even is the chosen strategy is picked thoughtfully. | ||
As each players receive a NFT after the play is completed only the winner gets one attached with data visualization. However every address participating will be whitelisted for the "final mint " of the project. After 196 rounds each player is allowed to mint the "whole" picture, wich contains of all played rounds each randomly assembled making it 392 unique NFTs. | |||
The code is written in Python /JS/React & Solidity more infos to resources in the final documentation. | The code is written in Python /JS/React & Solidity more infos to resources in the final documentation. |
Revision as of 11:57, 29 November 2022
TBA (DATA VISULASIATION)
The following is the model of a digital game, where I try to combine generative art with crypto market, where the user can interact with a protocol and the initial decision of the consumer have an impact on the generated outcome.
TBA lets you sent a fighter to most speculative battleground up to date - the crypto markets.
In the game of speculation your bot trades the coin of your choice against the dollar and against your opponents choice. May it generate wealth for you. But to succeed here is not enough, so others also must fail. Therefore after a period 101 draws in peace the automatic machines will start fighting for space on a grit of 420 spaces with 69 extra moves.
On the inspiration of industrial color card patterns Gerhard Richter painted his famous "192 Farben". The following series for "4900 Farben" could be seen as a kind of modular art work where, due to new arrangements, a randomized and unforeseeable outcome is possible, as the work "consists of 196 square elements, which in turn are composed of 25 squares each. The elements can be arranged in 11 core variations: from many smaller grid compositions of different sizes to just one large-scale work, always using all of the 196 panels."
With TBA I try to pick up the idea of a modular picture that is getting reassembled and redrawn again and again, with different outcome. Here the consumer assembles the foundation of how the picture will be drawn by choosing the strategy and the color pallet by picking the symbol. Further the outcome is visually unpredictable, even is the chosen strategy is picked thoughtfully.
As each players receive a NFT after the play is completed only the winner gets one attached with data visualization. However every address participating will be whitelisted for the "final mint " of the project. After 196 rounds each player is allowed to mint the "whole" picture, wich contains of all played rounds each randomly assembled making it 392 unique NFTs.
The code is written in Python /JS/React & Solidity more infos to resources in the final documentation.