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''How do I open a Book?'' --> Make an Animation of the book Opening, figure out how to know when the book is held by a player --> Access the previously mentioned VrChat component and get the information. | ''How do I open a Book?'' --> Make an Animation of the book Opening, figure out how to know when the book is held by a player --> Access the previously mentioned VrChat component and get the information. | ||
''How do I put readable stuff inside the book?'' --> Place TextContainers inside the book that | ''How do I put readable stuff inside the book?'' --> Place TextContainers inside the book that appear when the OpeningAnimation finishes. | ||
''How do I make the book so I can turn the pages and few the content on the next page?'' --> Get the input from the controller in the player's hands, which holds a book. Note which page is open, and which lines have to be displayed next. And execute! | ''How do I make the book so I can turn the pages and few the content on the next page?'' --> Get the input from the controller in the player's hands, which holds a book. Note which page is open, and which lines have to be displayed next. And execute! |
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