GMU:Maps, Territories and Possibility Spaces/Torben Zsagar: Difference between revisions

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== '''Growth Algorithms and the purpose of research in art.''' ==


=='''Growth Algorithms and the purpose of research in art.'''==


==First Practical Approaches==
===Boids by Craig Reynolds===
[[Image: boids.png|262x262px]]


[[Image: Diffusion Limited Aggregation.png|800px]]
[https://editor.p5js.org/herrschaften/sketches/FtxmMGdam p5js Sketch]
[https://en.wikipedia.org/wiki/Boids Wiki] boids algorythm.
 
===First Practical Approaches===
[[Image: Diffusion Limited Aggregation.png|629x629px]][[Image: DLA code.png|353x353px]]


[[Image: DLA code.png|800px]]


Approach via python API for Blender. Runs on CPU, no support for GPU computing with python in Blender.
Approach via python API for Blender. Runs on CPU, no support for GPU computing with python in Blender.


[[Image: Geo 01.png|414x414px]]


Approach via geonodes.


[[Image: Geo 01.png|800px]]
===Main Idea===
[[Image: 01 KTM 2504.jpg|414x414px]]


Approach via geonodes.
Computer generated noise and real life data sets are exchangable. By using real life data sets we can create another layer of meaning and connect the digital simulation to the physical world.
 
==Letter Soup==
 
Documentation Usertest at Tarmac Festival
<embedvideo service="youtube">https://www.youtube.com/watch?v=b-GIQ8b8QKg</embedvideo>


==Main Idea==
Documentation Usertest at DBL
<embedvideo service="youtube">https://www.youtube.com/watch?v=lrLJGvOFRrw</embedvideo>
Interview Usertest


[[Image: 01 KTM 2504.jpg|800px]]
<gallery perrow="2">
File:Interview1.jpg
File:Interview2.jpg
</gallery>

Latest revision as of 15:17, 1 November 2023

Growth Algorithms and the purpose of research in art.

Boids by Craig Reynolds

Boids.png

p5js Sketch

Wiki boids algorythm.

First Practical Approaches

Diffusion Limited Aggregation.pngDLA code.png


Approach via python API for Blender. Runs on CPU, no support for GPU computing with python in Blender.

Geo 01.png

Approach via geonodes.

Main Idea

01 KTM 2504.jpg

Computer generated noise and real life data sets are exchangable. By using real life data sets we can create another layer of meaning and connect the digital simulation to the physical world.

Letter Soup

Documentation Usertest at Tarmac Festival

Documentation Usertest at DBL

Interview Usertest