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• GUI-based 2D modelling with Adobe Illustrator / Inkscape | • GUI-based 2D modelling with Adobe Illustrator / Inkscape | ||
===== And we will have a look at these fabrication methods: ===== | ===== And we will have a look at these fabrication methods: ===== | ||
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===== Certificate of achievement ===== | ===== Certificate of achievement ===== | ||
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'''Please, bring a computer that has OpenSCAD (open source yay!) and/or Fusion 360 (free student license) already installed.''' | '''Please, bring a computer that has OpenSCAD (open source yay!) and/or Fusion 360 (free student license) already installed.''' | ||
If you are interested to join the workshop, please send me an e-mail with a rough estimation of your skill level to | If you are interested to join the workshop, please send me an e-mail with a rough estimation of your skill level to [mailto:lotta.stoever@uni-weimar.de lotta.stoever@uni-weimar.de]. If you have something specific you would like to learn in this realm, please let me know. I will then try to include it in the workshop. | ||
Revision as of 13:15, 8 October 2024
Soft Engineering Mechanical Parts
Instructor: Lotta Stöver
Capacity: 15 students
Language: English (German possible too)
Date: Block seminar, Mo 2025-02-17 -- Fr 2025-02-21, each day 10:00 - 16:00
Location: We meet in Marienstr. 7B - Raum 104
First Meeting: Mo 2025-02-17 (We meet in room 104)
BISON Nr.: 324210036
Description
A one-week intense workshop to learn basics of coding/designing mechanical parts for (interactive) installation, devices, kinetic sculptures, etc. We will have a look at connectors, shafts, couplings, flanges, holders, adapters, screw holes, threads, countersinks, slip rings, rods and so on.
In this class you can learn how design *the thing* that connects a thing to another thing - which might either be static and very stable or moving and flexible. Also, you can use these skills for sculpting or code-based 3D (physical) generative art and design projects.
This is a beginners class. If you're a big pro in 3D modelling, but new to text-based 3D modelling though, please feel just as welcome to join.
These approaches are offered:
• (!) text-based 2D/3D model programming with OpenSCAD
• GUI-based 2D/3D model design with Fusion 360
• GUI-based 2D modelling with Adobe Illustrator / Inkscape
And we will have a look at these fabrication methods:
• FDM 3D-printing (PLA, etc.)
• laser-cutting (acrylic, wood, aluminium, stainless steel, etc.)
Soft engineering is suitable for students who are (and, either, or):
• soft
• curious to code/design mechanical parts in a software environment
• interested in working with soft materials (soft robotics, casts for silico[1]nes, etc.)
• conceptually softly conversing with their working materials, rather than imposing function, form, concept onto the material
• incorporating their environments within their designs ( loosely inspired by https://en.wikipedia.org/wiki/Soft_engineering )
• ...
Certificate of achievement
- Presence, active attendance and participation during the workshop
- Participation in the end presentation
The workshop will take place in February during the lecture-free period:
Mo 2025-02-17 — Fr 2025-02-25, each day 10:00 - 16:00
Please, bring a computer that has OpenSCAD (open source yay!) and/or Fusion 360 (free student license) already installed.
If you are interested to join the workshop, please send me an e-mail with a rough estimation of your skill level to lotta.stoever@uni-weimar.de. If you have something specific you would like to learn in this realm, please let me know. I will then try to include it in the workshop.