(Created page with " == Mehrere Formen == float seg = 0; //Segmentzähler void setup() { size(600, 600); smooth(); noStroke(); } void draw() { background(0); for (float i=0; i<=400; i+=...") |
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== Mehrere Formen == | == Mehrere Formen == | ||
float seg = 0; //Segmentzähler | <source lang="Java">float seg = 0; //Segmentzähler | ||
void setup() { | void setup() { | ||
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} | } | ||
} | } | ||
</source> |
Revision as of 20:59, 14 January 2011
Mehrere Formen
float seg = 0; //Segmentzähler
void setup() {
size(600, 600);
smooth();
noStroke();
}
void draw() {
background(0);
for (float i=0; i<=400; i+=200) {
maleSegmente(100,100+i,100);
maleSegmente(100,100+i,300);
maleSegmente(100,100+i,500);
}
}
void maleSegmente(int r,float x,float y) {
float segmente = 0;
segmente = 3 + seg;
float angleStep = 360/segmente;
beginShape();
vertex(x, y);
for (float angle=0; angle<=360; angle+=angleStep) {
float vx = x + cos(radians(angle-90))*r;
float vy = y + sin(radians(angle-90))*r;
vertex(vx, vy);
}
vertex(x + cos(radians(270))*r, y + sin(radians(270))*r);
endShape();
}
void keyPressed() {
if (key == CODED) {
if (keyCode == UP) {
seg += 1;
} else if (keyCode == DOWN) {
if (seg >= 1) {
seg -= 1;
}
}
}
}