GMU:Immersive Strategien/Inhalte/Bälle/Code: Difference between revisions

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== Objekt Ball ==
== Objekt Ball ==
class Ball {
 
  int g; //Größe
  float x,y; //Position
 
  int h,s,b,a; //Farbe
 
  float vx,vy; //Geschwindigkeit
 
  Ball() {
    g = 100;
   
    s = 100;
    b = 100;
  }
 
  void maleBall() {
    fill(h,s,b);
    ellipse(x,y,g,g);
  }
}

Revision as of 11:45, 7 February 2011

Code

Objekt Ball

class Ball {

 int g; //Größe
 float x,y; //Position
 
 int h,s,b,a; //Farbe
 
 float vx,vy; //Geschwindigkeit
 
 Ball() {
   g = 100;
   
   s = 100;
   b = 100; 
 }
 
 void maleBall() {
   fill(h,s,b);
   ellipse(x,y,g,g);
 }

}