m (→Literatur) |
mNo edit summary |
||
(29 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
''Lecturer:'' [[Max Neupert]]<br/> | ''Lecturer:'' [[Max Neupert]]<br/> | ||
''Assessment:'' 6 [[ECTS]], 4 [[SWS]]<br/> | ''Assessment:'' 6 [[ECTS]], 4 [[SWS]]<br/> | ||
''Date: | ''Date:'' Thursday, 9:15 - 12:30<br/> | ||
''Place:'' [[Marienstraße 7b]], Room 204<br/> | ''Place:'' [[Marienstraße 7b]], Room 204<br/> | ||
''First meeting:'' Wednesday 2010-04-14 | ''First meeting:'' Wednesday 2010-04-14 | ||
==Course description== | ==Course description== | ||
[[Image: | [[Image:Breaking the Timeline poster.png|thumb|Breaking the Timeline Poster|left|300px]] | ||
'''class will be held in english'''<br /> | '''class will be held in english'''<br /> | ||
''Breaking the Timeline'' investigates the recent developments in performative audiovisual artworks and experiments. The third dimension of the moving image is time. Manipulation of the timeline means taking control over the creative potential of this dimension. Editing film or video transforms footage into a movie, thus film and video aren't necessarily linear, but stay static in their determined timeline. Video made analog real-time effects popular but todays graphics processors in computers make it possible to fully explore the real-time potential of digital image and sound. | ''Breaking the Timeline'' investigates the recent developments in performative audiovisual artworks and experiments. The third dimension of the moving image is time. Manipulation of the timeline means taking control over the creative potential of this dimension. Editing film or video transforms footage into a movie, thus film and video aren't necessarily linear, but stay static in their determined timeline. Video made analog real-time effects popular but todays graphics processors in computers make it possible to fully explore the real-time potential of digital image and sound. | ||
In the course we will gain the theoretical and historical background knowledge and develop the necessary technical skills to create instruments, performances and installations. | In the course we will gain the theoretical and historical background knowledge and develop the necessary technical skills to create [[GMU:Instruments|instruments]], performances and installations. | ||
Audiovisual works require skills in both the audio and the video domain. Since this can be a lot for one person cooperations between visual and sound artists or musicians are recommended. A good complement is the class [http://seam.hfm-weimar.de/wiki/doku.php?id=lehre:popp:dialog_auge_ohr Dialog für Auge und Ohr] by Constantin Popp. | Audiovisual works require skills in both the audio and the video domain. Since this can be a lot for one person cooperations between visual and sound artists or musicians are recommended. A good complement is the class [http://seam.hfm-weimar.de/wiki/doku.php?id=lehre:popp:dialog_auge_ohr Dialog für Auge und Ohr] by Constantin Popp. | ||
===Deutsche Kurzbeschreibung=== | |||
Spätestens seit dem ersten Scratchen ist es mit der zeitlichen Linearität beim Abspielen von Medien vorbei. Seit dem hat sich jedoch viel getan: Techniken des Looping und Sampling sind auch auf die visuellen Medien übergegangen. Mit Video wurden analoge Echtzeiteffekte populär, aber erst die Rechenkapazitäten von Computern machen es möglich das Potential der digitalen Echtzeitmedien in Bild und Ton zu bearbeiten. | Spätestens seit dem ersten Scratchen ist es mit der zeitlichen Linearität beim Abspielen von Medien vorbei. Seit dem hat sich jedoch viel getan: Techniken des Looping und Sampling sind auch auf die visuellen Medien übergegangen. Mit Video wurden analoge Echtzeiteffekte populär, aber erst die Rechenkapazitäten von Computern machen es möglich das Potential der digitalen Echtzeitmedien in Bild und Ton zu bearbeiten. | ||
Im Kurs werden wir das theoretische und geschichtliche Hintergrundwissen erarbeiten und die notwendigen technischen Fähigkeiten erlernen um Instrumente, Performances und Installationen zu entwickeln. | Im Kurs werden wir das theoretische und geschichtliche Hintergrundwissen erarbeiten und die notwendigen technischen Fähigkeiten erlernen um [[GMU:Instruments|Instrumente]], Performances und Installationen zu entwickeln. | ||
Audiovisuelle Arbeiten verlangen einen sicheren Umgang mit beiden Medien. Da dies für eine Person schwierig sein kann empfehle ich Kooperationen von bildenden Künstlern mit Klangkünstlern oder Musikern. Eine gute Ergänzung zu diesem Kurs stellt der Kurs [http://seam.hfm-weimar.de/wiki/doku.php?id=lehre:popp:dialog_auge_ohr Dialog für Auge und Ohr] von Constantin Popp dar. | Audiovisuelle Arbeiten verlangen einen sicheren Umgang mit beiden Medien. Da dies für eine Person schwierig sein kann empfehle ich Kooperationen von bildenden Künstlern mit Klangkünstlern oder Musikern. Eine gute Ergänzung zu diesem Kurs stellt der Kurs [http://seam.hfm-weimar.de/wiki/doku.php?id=lehre:popp:dialog_auge_ohr Dialog für Auge und Ohr] von Constantin Popp dar. | ||
Line 41: | Line 41: | ||
==Eligible participants== | ==Eligible participants== | ||
Enrolled | Enrolled graduate students of the faculties of media or gestaltung and participants of the media-architecture program. | ||
==Syllabus== | ==Syllabus== | ||
Line 48: | Line 48: | ||
* 22.04.10 projects presentation, discussion | * 22.04.10 projects presentation, discussion | ||
* 29.04.10 [[GMU:Breaking the Timeline/tools|tools tools tools]]: which items are on the workbench to crunch Audio+Video, Presentation: Kyd | * 29.04.10 [[GMU:Breaking the Timeline/tools|tools tools tools]]: which items are on the workbench to crunch Audio+Video, Presentation: Kyd | ||
* 06.05.10 Input: Reading. Presentation: Matthias, Jeffers, Hyun Ju, Dominique, Sebastian, Anja, Maureen | * 06.05.10 Input: Reading. Virilio, Oswald. Presentation: Matthias, Jeffers, Hyun Ju, Dominique, Sebastian, Anja, Maureen | ||
* 13.05.10 no class because of Ascension Day (Holiday) | * 13.05.10 no class because of Ascension Day (Holiday) | ||
* 20.05.10 | * 20.05.10 Virilio recap. Jeffers Touch Designer | ||
* 27.05.10 | * 27.05.10 lecture about [[Instruments]], [[Interfaces]] and [[Sensors]] | ||
* '''02.06.10''' extra date: wednesday 19:00 Invited Talk: '''Gabriel Shalom''' | * '''02.06.10''' extra date: wednesday 19:00 Invited Talk: '''Gabriel Shalom''' | ||
* 03.06.10 | * 03.06.10 Class. (There is a holiday - Feast of Corpus Christi - in the catholic parts of Thuringia, but not in Weimar) | ||
* 10.06.10 | * 10.06.10 Project discussions | ||
* 17.06.10 | * 17.06.10 Evaluation, project discussions, prepartion for presentations | ||
* 24.06.10 | * 24.06.10 project discussions | ||
* 31.06.10 | * '''28.06.10''' extra date: [[Teri Rueb]] | ||
* 08.07.10 | * 31.06.10 project discussions | ||
* 08.07.10 Final Presentation. 10-20 minutes with screen presentation, sound/video. evaluation, feedback | |||
* 30.09.10 Deadline to deliver documentation/final project | |||
==Literatur== | ==Literatur== | ||
* Virilio, Paul: ''Open Sky'' ISBN 1-85984-181-3 [http://www.ctheory.net/articles.aspx?id=360 secondary literature] | * Virilio, Paul: (Chapter „The Perspective of Real-Time“ in) ''Open Sky'' ISBN 1-85984-181-3 [http://www.ctheory.net/articles.aspx?id=360 secondary literature] | ||
* Virilio, Paul: ''The Paul Virilio reader ISBN 0-231-13482-7 | * Virilio, Paul: ''The Paul Virilio reader ISBN 0-231-13482-7 | ||
* Manovic, Lev: ''The Language of New Media'' ISBN 0-262-13374-1 | * Manovic, Lev: ''The Language of New Media'' ISBN 0-262-13374-1 | ||
{{Template:PdBooks}} | |||
* Rost, Randi J.: ''OpenGL shading language'' ISBN 0-321-33489-2 | * Rost, Randi J.: ''OpenGL shading language'' ISBN 0-321-33489-2 | ||
* Zhang/Kuo: ''Content-based Audio Classification and Retrieval for Audiovisual Data Parsing'' ISBN 0-7923-7287-5 | * Zhang/Kuo: ''Content-based Audio Classification and Retrieval for Audiovisual Data Parsing'' ISBN 0-7923-7287-5 | ||
* Winkler, Todd: ''Composing interactive music: techniques and ideas using Max'' ISBN 0-262- | * Winkler, Todd: ''Composing interactive music: techniques and ideas using Max'' ISBN 0-262-73139-8 | ||
* Blum, Frank: Digital interactive installations: programming interactive installations using the software package Max/MSP/Jitter ISBN 3-8364-1298-5 | * Blum, Frank: Digital interactive installations: programming interactive installations using the software package Max/MSP/Jitter ISBN 3-8364-1298-5 | ||
* Oswald, John [http://www.plunderphonics.com/xhtml/xplunder.html Plunderphonics, or Audio Piracy as a Compositional Prerogative] | |||
* [http://www.uni-weimar.de/cms/universitaet/zentrale-einrichtungen/universitaetsbibliothek/recherche/semesterapparate/semesterapparate-medien/neu-medien-semesterapparate/ms-2010-16.html course reserves (Semesterapparat) in the Limona Library] | * [http://www.uni-weimar.de/cms/universitaet/zentrale-einrichtungen/universitaetsbibliothek/recherche/semesterapparate/semesterapparate-medien/neu-medien-semesterapparate/ms-2010-16.html course reserves (Semesterapparat) in the Limona Library] | ||
Line 83: | Line 83: | ||
** [http://seam.hfm-weimar.de/wiki/doku.php?id=lehre:popp:dialog_auge_ohr Dialog von Auge und Ohr] [[Constantin Popp]] | ** [http://seam.hfm-weimar.de/wiki/doku.php?id=lehre:popp:dialog_auge_ohr Dialog von Auge und Ohr] [[Constantin Popp]] | ||
* Related classes [[:Category:WS09|last semester]]: | * Related classes [[:Category:WS09|last semester]]: | ||
** Werkmodul [[GMU:Audio+Video]], see also the [[GMU:Audio+Video projekte|projects]] made by students of this class | ** Werkmodul [[GMU:Audio+Video]], see also the [[GMU:Audio+Video/projekte|projects]] made by students of this class | ||
** Projektmodul [[GMU:Bild zu Ton, Ton zu Bild]] | ** Projektmodul [[GMU:Bild zu Ton, Ton zu Bild]] | ||
* [http://www.amazon.com/Best-Time-Travel-Movies/lm/1KMCXIOF6DE13 Amazon List] of the “best” time travel movies | |||
[[Category:SS10]] | [[Category:SS10]] |
Latest revision as of 15:17, 9 May 2011
Fachmodul
Lecturer: Max Neupert
Assessment: 6 ECTS, 4 SWS
Date: Thursday, 9:15 - 12:30
Place: Marienstraße 7b, Room 204
First meeting: Wednesday 2010-04-14
Course description
class will be held in english
Breaking the Timeline investigates the recent developments in performative audiovisual artworks and experiments. The third dimension of the moving image is time. Manipulation of the timeline means taking control over the creative potential of this dimension. Editing film or video transforms footage into a movie, thus film and video aren't necessarily linear, but stay static in their determined timeline. Video made analog real-time effects popular but todays graphics processors in computers make it possible to fully explore the real-time potential of digital image and sound.
In the course we will gain the theoretical and historical background knowledge and develop the necessary technical skills to create instruments, performances and installations.
Audiovisual works require skills in both the audio and the video domain. Since this can be a lot for one person cooperations between visual and sound artists or musicians are recommended. A good complement is the class Dialog für Auge und Ohr by Constantin Popp.
Deutsche Kurzbeschreibung
Spätestens seit dem ersten Scratchen ist es mit der zeitlichen Linearität beim Abspielen von Medien vorbei. Seit dem hat sich jedoch viel getan: Techniken des Looping und Sampling sind auch auf die visuellen Medien übergegangen. Mit Video wurden analoge Echtzeiteffekte populär, aber erst die Rechenkapazitäten von Computern machen es möglich das Potential der digitalen Echtzeitmedien in Bild und Ton zu bearbeiten.
Im Kurs werden wir das theoretische und geschichtliche Hintergrundwissen erarbeiten und die notwendigen technischen Fähigkeiten erlernen um Instrumente, Performances und Installationen zu entwickeln.
Audiovisuelle Arbeiten verlangen einen sicheren Umgang mit beiden Medien. Da dies für eine Person schwierig sein kann empfehle ich Kooperationen von bildenden Künstlern mit Klangkünstlern oder Musikern. Eine gute Ergänzung zu diesem Kurs stellt der Kurs Dialog für Auge und Ohr von Constantin Popp dar.
Admission requirements
It is required to attend the first meeting and then submit your initial project description/idea by e-mail. I'll choose the best 15 concepts.
Admission procedure
Send me by e-mail after the first meeting the following information:
- Full name
- Subject (Fachrichtung) and semester (Fachsemester)
- Register number (Matrikel #)
- Version of the examination regulations (Prüfungsordnung)
- Valid e-mail address ...@uni-weimar.de (only addresses of the university will be accepted)
- Your project description in english. Deadline: Tuesday 24:00 sharp.
Leistungsnachweis
Committed participation (if you can't come to class a notice by mail must be sent prior to beginning of the class, this is only accepted tree times), Presentation, artistic assessment, documentation, wiki edit.
Aktive Teilnahme (nicht öfter als drei mal entschuldigtes fehlen), Präsentation, künstlerische Prüfung, Dokumentation, Eintrag im Wiki.
Eligible participants
Enrolled graduate students of the faculties of media or gestaltung and participants of the media-architecture program.
Syllabus
- 14.04.10 first meeting, kick off lecture
- 21.04.10 18:00 alternative lecture for everyone who missed it
- 22.04.10 projects presentation, discussion
- 29.04.10 tools tools tools: which items are on the workbench to crunch Audio+Video, Presentation: Kyd
- 06.05.10 Input: Reading. Virilio, Oswald. Presentation: Matthias, Jeffers, Hyun Ju, Dominique, Sebastian, Anja, Maureen
- 13.05.10 no class because of Ascension Day (Holiday)
- 20.05.10 Virilio recap. Jeffers Touch Designer
- 27.05.10 lecture about Instruments, Interfaces and Sensors
- 02.06.10 extra date: wednesday 19:00 Invited Talk: Gabriel Shalom
- 03.06.10 Class. (There is a holiday - Feast of Corpus Christi - in the catholic parts of Thuringia, but not in Weimar)
- 10.06.10 Project discussions
- 17.06.10 Evaluation, project discussions, prepartion for presentations
- 24.06.10 project discussions
- 28.06.10 extra date: Teri Rueb
- 31.06.10 project discussions
- 08.07.10 Final Presentation. 10-20 minutes with screen presentation, sound/video. evaluation, feedback
- 30.09.10 Deadline to deliver documentation/final project
Literatur
- Virilio, Paul: (Chapter „The Perspective of Real-Time“ in) Open Sky ISBN 1-85984-181-3 secondary literature
- Virilio, Paul: The Paul Virilio reader ISBN 0-231-13482-7
- Manovic, Lev: The Language of New Media ISBN 0-262-13374-1
- Puckette, Miller: The Theory and Technique of Electronic Music ISBN 981-270077-3 Online Version
- Kreidler, Johannes: Loadbang ISBN 978-3-936000-57-3 Online Version (english, deutsch, español)
- Farnell, Andy: Designing Sound ISBN 0-262-01441-6 obiwannabe.co.uk on Archive.org Code examples
- Zimmer, Fränk: Bang: Pure Data ISBN 3-936000-37-9
- Chung, Bryan WC: Multimedia Programming with Pure Data ISBN 1782164642 source
- Brinkmann, Peter: Making Musical Apps – Real-time audio synthesis on Android and iOS ISBN 978-1-4493-1490-3 (e-Book ISBN 978-1-4493-1489-7 )
- Barkl, Michael: Composition: Pure Data as a Meta-Compositional Instrument ISBN 3838316479
- Matsumura, Sei: Pd Recipe Book ― Pure Data ではじめるサウンドプログラミング ISBN 978-4-86100-780-4
- Miyama, Chikashi: Pure Data チュートリアル&リファレンス ISBN 978-4862671424
- Lyon, Eric: Designing Audio Objects for Max/MSP and Pd ISBN 978-0-89579-715-5
- Hillerson, Tony: Programming Sound with Pure Data: Make Your Apps Come Alive with Dynamic Audio ISBN 978-1-93778-566-6
- Rost, Randi J.: OpenGL shading language ISBN 0-321-33489-2
- Zhang/Kuo: Content-based Audio Classification and Retrieval for Audiovisual Data Parsing ISBN 0-7923-7287-5
- Winkler, Todd: Composing interactive music: techniques and ideas using Max ISBN 0-262-73139-8
- Blum, Frank: Digital interactive installations: programming interactive installations using the software package Max/MSP/Jitter ISBN 3-8364-1298-5
- Oswald, John Plunderphonics, or Audio Piracy as a Compositional Prerogative
- course reserves (Semesterapparat) in the Limona Library
Links
- Breaking the Timeline projects
- Audiovision Linkliste
- Looping
- Pure Data Patches download
- Related classes this semester:
- Related classes last semester:
- Werkmodul GMU:Audio+Video, see also the projects made by students of this class
- Projektmodul GMU:Bild zu Ton, Ton zu Bild
- Amazon List of the “best” time travel movies