Glozt100sob (talk | contribs) No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
* [[/Custom Spatialisation PD Patch for a Large Non-conventional Area/]] José Rafael Subía Valdez | * [[/Custom Spatialisation PD Patch for a Large Non-conventional Area/]] José Rafael Subía Valdez | ||
* [[/Dynamic Time Warping for Pure Data/]] Pedro Lopes and Joaquim Jorge | * [[/Dynamic Time Warping for Pure Data/]] Pedro Lopes and Joaquim Jorge | ||
Line 7: | Line 6: | ||
* [[/Xth Sense: researching muscle sounds for an experimental paradigm of musical performance/]] Marco Donnarumma | * [[/Xth Sense: researching muscle sounds for an experimental paradigm of musical performance/]] Marco Donnarumma | ||
* [[/VisualTracker - modular pd environment for sequencing events on timeline/]] Aleš Černý | * [[/VisualTracker - modular pd environment for sequencing events on timeline/]] Aleš Černý | ||
* [[/ | * [[/GPU audio signals processing in Pure Data, and PDCUDA, an implementation with the CUDA runtime API/]] Charles Henry | ||
* [[/Voice as joystick and oscillator/]] Miller Puckette | * [[/Voice as joystick and oscillator/]] Miller Puckette | ||
* [[/A Framework for Real-time Instrumental Sound Segmentation and Labeling/]] Adriano Monteiro | * [[/A Framework for Real-time Instrumental Sound Segmentation and Labeling/]] Adriano Monteiro |
Revision as of 15:54, 10 June 2011
- Custom Spatialisation PD Patch for a Large Non-conventional Area José Rafael Subía Valdez
- Dynamic Time Warping for Pure Data Pedro Lopes and Joaquim Jorge
- Click Tracker: Performance/composition tool for metrically complex scores João Pais and Pedro Lopes
- Dissonance Model Toolbox in Pure Data Alexandre Porres
- Image Processing Algorithm Optimization with CUDA for Pure Data Rudi Giot
- Xth Sense: researching muscle sounds for an experimental paradigm of musical performance Marco Donnarumma
- VisualTracker - modular pd environment for sequencing events on timeline Aleš Černý
- GPU audio signals processing in Pure Data, and PDCUDA, an implementation with the CUDA runtime API Charles Henry
- Voice as joystick and oscillator Miller Puckette
- A Framework for Real-time Instrumental Sound Segmentation and Labeling Adriano Monteiro
- Mobile Interfaces with Pure Data Koray Tahiroğlu
- Reverb Design Urban Schlemmer
- Extended View Toolkit Peter Venus
- Electro-Acoustic Tools (EAT): High-Level Abstractions for Audio Manipulation and Spatialisation Richard Thomas
- A Live Performance System in Pure Data: Pitch Contour as Figurative Gesture Richard Graham
- Using Pure Data in Spore and Darkspore - successes and failures Kent Jolly
- Embedding Pure Data with libpd: Design and Workflow Peter Brinkmann
- Pure Data implementation of an ESS-based impulse response acoustic measurement tool Serafino Di Rosario
- AUDIENCE for Pd, a scene-oriented library for spatial audio Regis Faria
- rj - abstractions for getting things done Frank Barknecht
- Plug your cam - extending Gem the modular way IOhannes zmölnig
- Music in expression - A DSP based compositional methodology Chun Lee
- DILIB: Control Data Parsing for Digital Musical Instrument Design William Brent
- A collaboration workflow from sound-based composition to performance of electroacoustic music using Pure Data as a framework Kyriakos Tsoukalas
- Using Pd to create a visualization instrument for percussion John Harrison
- Gemnotes: A Realtime music notation system for pure data Edward Kelly
- Self-Modifying Help Patches Mathieu Bouchard
- Patching for multi-instantiation: why don't put more inside? Krzysztof Czaja
- GUI Plugins in Pd 0.43 Hans-Christoph Steiner
- Santiago - Making music with biological neural networks in Pd-Gem Hernán Kerlleñevich
see also: [[../Schedule/]]