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=== Literatur === | === Literatur === | ||
* O'Reilly: Head First iPhone Development, ISBN 978-0-596-80354-4 | * O'Reilly: Head First iPhone Development, ISBN 978-0-596-80354-4 | ||
* O'Reilly iPhone Open Application Development, ISBN | * O'Reilly & MAKE: iPhone Open Application Development, ISBN 9780596516642 | ||
* [http://pragprog.com/titles/amiphd/iphone-sdk-development iPhone 3.0 SDK Development]: Bill Dudney & Chris Adamson. ISBN 978-1-93435-625-8 | * [http://pragprog.com/titles/amiphd/iphone-sdk-development iPhone 3.0 SDK Development]: Bill Dudney & Chris Adamson. ISBN 978-1-93435-625-8 | ||
* Beginning iPhone Development: Dave Mark, Jeff LaMarche, ISBN 978-1430224594 | * Beginning iPhone Development: Dave Mark, Jeff LaMarche, ISBN 978-1430224594 |
Revision as of 15:09, 23 January 2010
Developing for iPhone & iPod Touch
Vorbemerkungen, iPhone SDK, Code-Signing, Building
Get the iPhone SDK
Join the Team
Setup XCode
Links & Resources
Official
- Bauhaus-iPhone @ developer.apple.com
- Apple's User Interface Guidelines for the iPhone Plattform: User Experience
Tutorials
Literatur
- O'Reilly: Head First iPhone Development, ISBN 978-0-596-80354-4
- O'Reilly & MAKE: iPhone Open Application Development, ISBN 9780596516642
- iPhone 3.0 SDK Development: Bill Dudney & Chris Adamson. ISBN 978-1-93435-625-8
- Beginning iPhone Development: Dave Mark, Jeff LaMarche, ISBN 978-1430224594
- iPhone Advanced Projects: Apress, ISBN 978-1430224037
- Beginning iPhone SDK Programming with Objective-C, Wei-Meng Lee, ISBN 978-0470500972
- Professional iPhone and iPod Touch Programming: Building Applications for Mobile Safari, ISBN
Diese Seite ist Teil des Werkmoduls iOS Development von Michael Markert für Interface Design / Fakultät Medien an der Bauhaus-Universität Weimar.