IOSDev: Difference between revisions

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== Setup XCode ==
== Setup XCode ==
== Links & Resources ==
=== Official ===
* [http://developer.apple.com/iphone/manage/overview/index.action Bauhaus-iPhone @ developer.apple.com]
* Apple's User Interface Guidelines for the iPhone Plattform: [http://developer.apple.com/iphone/library/documentation/UserExperience/Conceptual/MobileHIG/Introduction/Introduction.html User Experience]
=== Tutorials & Online-Courses ===
* '''[http://deimos3.apple.com/WebObjects/Core.woa/Browse/itunes.stanford.edu.2024353965.02024353968 iTunes U: Stanford Programming iPhone Course]'''
* [http://icodeblog.com/2008/07/26/iphone-programming-tutorial-hello-world/ iCodeBlog iPhone Tutorials]
=== Literatur ===
* '''O'Reilly: Head First iPhone Development, ISBN 978-0-596-80354-4'''
* O'Reilly & MAKE: iPhone Open Application Development, ISBN 9780596516642
* O'Reilly iPhone Game Development: Paul Zirkle & Joe Hogue, ISBN 978-0-596-15985-6
* Beginning iPhone Development: Dave Mark, Jeff LaMarche, ISBN 978-1430224594
* iPhone SDK Programming, Advanced Mobile Development: Maher Ali, ISBN 978-0-470-68398-9
* iPhone Advanced Projects: Apress, ISBN 978-1430224037
* iPhone Design Award Winning Projects: Apress, ISBN 978-1-4302-7235-9 & eBook ISBN: 978-1-4302-7234-2
* Beginning iPhone SDK Programming with Objective-C, Wei-Meng Lee, ISBN 978-0470500972
* Pragmatic iPhone 3.0 SDK Development: Bill Dudney & Chris Adamson. ISBN 978-1-93435-625-8
* Web-Applications: Professional iPhone and iPod Touch Programming - Building Applications for Mobile Safari, ISBN 978-0-470-25155-3
Hinweis: Beim Kauf englischsprachiger Literatur bitte beachten, dass diese nicht der deutschen Buchpreisbindung unterliegt (z.B. Head First iPhone Dev im Januar 2010 bei Thalia 48,-, bei Amazon 27,-)!


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Revision as of 13:06, 30 January 2010

Developing for iPhone & iPod Touch

Vorbemerkungen, iPhone SDK, Code-Signing, Building

Get the iPhone SDK

Join the Team

Setup XCode



Diese Seite ist Teil des Werkmoduls iOS Development von Michael Markert für Interface Design / Fakultät Medien an der Bauhaus-Universität Weimar.