PDCON:Workshops/Universal Polyphonic Player: Difference between revisions

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== Universal Polyphonic Player ==
== Universal Polyphonic Player ==


Instructor: Thomas Grill
Instructor: [http://grrrr.org Thomas Grill]
 
The Universal Polyphonic Player (short UPP) is an infrastructure for all kinds of polyphonic events – be it note-like events, other generated sounds or short grains in granular synthesis. The strengths of the system are a modular, easily extendible design, almost unlimited polyphony, ease of control, DSP load scaling and sample-accurate timing.
 
This workshop presents a general framework for playing polyphonic events, be it sample-based (granular) playback or generative audio synthesis. The method is purely patcher based, no specific knowledge is required.


This workshop presents a general framework for playing polyphonic events, be it sample-based (granular) playback or generative audio synthesis. The method is purely patcher based, no specific knowledge is required.
The focus of the workshop will be on the implementation of the technique and on various practical use-cases, e.g. MIDI-note-style synthesis, types of granular synthesis and others.
The focus of the workshop will be on the implementation of the technique and on various practical use-cases, e.g. MIDI-note-style synthesis, types of granular synthesis and others.
Once understood, this framework can serve as a swiss-army knife for everyday digital musicking tasks.
* http://grrrr.org/research/software/upp/
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Latest revision as of 16:19, 17 August 2012

Universal Polyphonic Player

Instructor: Thomas Grill

The Universal Polyphonic Player (short UPP) is an infrastructure for all kinds of polyphonic events – be it note-like events, other generated sounds or short grains in granular synthesis. The strengths of the system are a modular, easily extendible design, almost unlimited polyphony, ease of control, DSP load scaling and sample-accurate timing.

This workshop presents a general framework for playing polyphonic events, be it sample-based (granular) playback or generative audio synthesis. The method is purely patcher based, no specific knowledge is required.

The focus of the workshop will be on the implementation of the technique and on various practical use-cases, e.g. MIDI-note-style synthesis, types of granular synthesis and others.

Once understood, this framework can serve as a swiss-army knife for everyday digital musicking tasks.


Kreativfonds Bauhaus-Univeristät WeimarElectronic Arts Blog für digitale SpielkulturThe Mozilla FoundationAllied Vision TechnologiesFreistaat ThüringenBauhaus-Universität WeimarHochschule für Musik Franz Liszt WeimarFraunhofer Institute for Digital Media Technology IDMTStadt WeimarKlassik Stiftung WeimarNKFaculty of MediaStudio for electro-acoustic MusicKulturTragWerk e.V.Elektronisches Studio der TU BerlinMaschinenraum Hackerspace WeimarRadio Lotte WeimarSponsors and partners of the 4th internationals Pure Data Convention in Weimar 2011

4th international Pure Data Convention 2011 Weimar ~ Berlin