EKK:LoFi Sounds in HiFi Spaces/Andre: Difference between revisions

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up for change/discussion
up for change/discussion


sound games: #1 duel: cut your "opponent's" bandwidth by sending him feedback (or synthed sound) to control while defending (reaction tests, stress level analysis, deconstruction) #2 single: defend yourself on a worldmap from a nuclear threat by sending or treating sound (level system, endfight, etc..) #3 multi: spatialise sounds in a room and apply rulesets (accelerate, catch, scuplt sounds)  
*sound games: #1 duel: cut your "opponent's" bandwidth by sending him feedback (or synthed sound) to control while defending (reaction tests, stress level analysis, deconstruction) #2 single: defend yourself on a worldmap from a nuclear threat by sending or treating sound (level system, endfight, etc..) #3 multi: spatialise sounds in a room and apply rulesets (accelerate, catch, sculpt sounds)  


devices for live-performances that require extended physical fitness or endurance to manipulate or create sound/light/video. jumping rope, a punching device, modified bicycle, etc.. triggering,manipulating,creating something or keeping some datastream alive till you're exhausted, luckily no gym membership required.
*devices for live-performances that require extended physical fitness or endurance to manipulate or create sound/light/video. jumping rope, a punching device, modified bicycle, etc.. triggering,manipulating,creating something or keeping some datastream alive till you're exhausted, luckily no gym membership required.


==Platforms==
==Platforms==

Latest revision as of 18:57, 18 April 2013

I study Mediarts/Mediadesign in my 2nd semester.

Interests

I'm into acousmatic works, sound poetry, performances and interactive installations.

My collaboration interest

I am interested in anything that has to to do with the connection quality and the distance between San Diego and Weimar. I want to build, observe and erase relations between sound/movements/structures - finding edges, leaving gaps, sensing or avoiding aesthetics. Further, i would like to create some installations with a focus on psychology, reality, consciousness, etc..

Project Idea

up for change/discussion

  • sound games: #1 duel: cut your "opponent's" bandwidth by sending him feedback (or synthed sound) to control while defending (reaction tests, stress level analysis, deconstruction) #2 single: defend yourself on a worldmap from a nuclear threat by sending or treating sound (level system, endfight, etc..) #3 multi: spatialise sounds in a room and apply rulesets (accelerate, catch, sculpt sounds)
  • devices for live-performances that require extended physical fitness or endurance to manipulate or create sound/light/video. jumping rope, a punching device, modified bicycle, etc.. triggering,manipulating,creating something or keeping some datastream alive till you're exhausted, luckily no gym membership required.

Platforms

Got some experience in Pd, Max/Msp, Csound and DAWs. Windows now. OSX later

mail: andre.faupel@uni-weimar.de skype: andre.faupel