EKK:LoFi Sounds in HiFi Spaces/Making connection/NetPd: Difference between revisions
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netpd was designed with music in mind, but it might serve well also | netpd was designed with music in mind, but it might serve well also | ||
other purposes, where realtime state synchronization is a requirement. | other purposes, where realtime state synchronization is a requirement. | ||
(quote from netpd.org) | (quote from netpd.org) | ||
==Subjective Impressions== | ==Subjective Impressions== | ||
First we had some trouble making the connection work. This was due to the use of some out-dated version of PD, but in the end it worked out nicely with PD extended 0.43.4 | First we had some trouble making the connection work. This was due to the use of some out-dated version of PD, but in the end it worked out nicely with PD extended 0.43.4 | ||
(further information soon) |
Revision as of 16:06, 22 April 2013
About
netpd is a CRNMME (Collaborative Realtime Networked Music Making Environment) built in Pure Data. It allows many users to have a realtime jam sessions with each other, connected over the net. Users might contribute their own netpd-ized patches a.k.a. instruments or use pre-existing ones. The set of patches, as well as the state of each is synchronized between clients in order to provide identical experience for every connected user.
From a technical perspective the whole netpd framework pursues two goals:
- Make sure that every client has the same set of patches loaded at any given time. - Make sure that any instance of a certain patch/instrument is state- synchronized with other client's instances.
netpd was designed with music in mind, but it might serve well also other purposes, where realtime state synchronization is a requirement.
(quote from netpd.org)
Subjective Impressions
First we had some trouble making the connection work. This was due to the use of some out-dated version of PD, but in the end it worked out nicely with PD extended 0.43.4
(further information soon)