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Weimar with Audio from San Diego: | Weimar with Audio from San Diego: | ||
[https://dl.dropboxusercontent.com/u/73458536/Weimar_SanDiegoSound.mpg] | [https://dl.dropboxusercontent.com/u/73458536/Weimar_SanDiegoSound.mpg] | ||
==Colin== | |||
When I consider my "practice," which I loosely define as interactive software and hardware design, I strive to develop interfaces that allow users to go beyond the constraints placed upon them by the "medium." In other words, I hope to give users the ability to go beyond simple digital workplaces in order to integrate as many aspects as possible of the digital, corporeal, analogue, four-dimensional, and real-time worlds. Hopefully this results in a message that will be unique and maybe enough removed from its initial medium that it creates a message unique to its creator. | |||
Sound and space as we know them in this atmosphere, are closely intertwined. However, separating the two, or juxtaposing them, does not necessarily negate the environment. Consider environments with sound and no light, or light with no sound. We perceive our environment as a product of all five senses, yet changing one does not necessarily have to alter the others. | |||
When we see a fire, we expect to look in its direction and hear a crackling sound. When we hear an airplane, we look several hundred feet in front of the sound's location for its source. A sound's origin does not necessarily have a direct relation to its output. The most interesting aural architechtures are the one that differ from our expectations. |
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