Spatialisation: Difference between revisions

From Medien Wiki
mNo edit summary
mNo edit summary
Line 12: Line 12:
* [http://iem.at/Members/noisternig/bin_ambi bin_ambi] – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction
* [http://iem.at/Members/noisternig/bin_ambi bin_ambi] – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction
* [http://crca.ucsd.edu/~yadegari/space.html space~] by Shahrokh Yadegari
* [http://crca.ucsd.edu/~yadegari/space.html space~] by Shahrokh Yadegari
Convolution with impulse responses in [[Pure Data]]
* [bsaylor/partconv~]
* [cyclone/buffir~]
* [earplug~/earplug~]
* [iemlib/FIR~]


[[Category:Pure Data]]
[[Category:Pure Data]]

Revision as of 21:26, 26 May 2013

Sound Spatialisation in Pure Data

  • Sound Spatialisation in Pd a beautiful Tutorial by Georg Holzmann
  • PdMtl Abstractions have some nice Ambisonics abstractions
  • Shenonono is a series of objects and patches for Pure Data that specialise in the performance and production of surround sound using the ambisonic format
  • Ambilib - a collection of external objects for Pure Data and Max/MSP
  • bin_ambi – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction
  • space~ by Shahrokh Yadegari

Convolution with impulse responses in Pure Data

  • [bsaylor/partconv~]
  • [cyclone/buffir~]
  • [earplug~/earplug~]
  • [iemlib/FIR~]