Spatialisation: Difference between revisions

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* [http://grh.mur.at/publications/sound-spatialization-pd Sound Spatialisation in Pd] a beautiful Tutorial by Georg Holzmann  
* [http://grh.mur.at/publications/sound-spatialization-pd Sound Spatialisation in Pd] a beautiful Tutorial by Georg Holzmann  
* [http://www.york.ac.uk/music/mrc/software/objects Ambilib] - a collection of external objects for Pure Data and Max/MSP
* [http://www.york.ac.uk/music/mrc/software/objects Ambilib] - a collection of external objects for Pure Data and Max/MSP
* [https://github.com/patricksebastien/mtl PdMtl Abstractions] include some nice Ambisonics abstractions
* [http://iem.kug.ac.at/projects/workspace/projekte-bis-2008/acoustics/awt/bin-ambi.html bin_ambi] – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction
* [http://iem.kug.ac.at/projects/workspace/projekte-bis-2008/acoustics/awt/bin-ambi.html bin_ambi] – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction
* [http://crca.ucsd.edu/~yadegari/space.html space~] by Shahrokh Yadegari
* [http://crca.ucsd.edu/~yadegari/space.html space~] by Shahrokh Yadegari
* [http://sourceforge.net/projects/shenonono Shenonono] is a series of objects and patches for Pure Data that specialise in the performance and production of surround sound using the ambisonic format
* [http://sourceforge.net/projects/shenonono Shenonono] is a series of objects and patches for Pure Data that specialise in the performance and production of surround sound using the ambisonic format
* [https://github.com/patricksebastien/mtl PdMtl Abstractions] have some nice Ambisonics abstractions


Convolution with impulse responses in [[Pure Data]]
Convolution with impulse responses in [[Pure Data]]

Revision as of 01:24, 27 May 2013

Sound Spatialisation in Pure Data

  • Sound Spatialisation in Pd a beautiful Tutorial by Georg Holzmann
  • Ambilib - a collection of external objects for Pure Data and Max/MSP
  • PdMtl Abstractions include some nice Ambisonics abstractions
  • bin_ambi – Real-Time Rendering Engine for Virtual (Binaural) Sound Reproduction
  • space~ by Shahrokh Yadegari
  • Shenonono is a series of objects and patches for Pure Data that specialise in the performance and production of surround sound using the ambisonic format

Convolution with impulse responses in Pure Data

  • [bsaylor/partconv~]
  • [cyclone/buffir~]
  • [earplug~/earplug~]
  • [iemlib/FIR~]