User:JanD/Links: Difference between revisions

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==Questionaires==
* [http://iss.leeds.ac.uk/info/312/surveys/217/guide_to_the_design_of_questionnaires/5 University of Leeds - Guide to the Design of Questionnaires]
* [http://www.cochrane.es/files/Recursos/How_to_design_a_questionnaire.pdf How_to_design_a_questionnaire.pdf]


==Prototyping==
* [http://www.alistapart.com/articles/sketchingincode A List Apart: Articles: Sketching in Code: the Magic of Prototyping]
* [http://www.alistapart.com/articles/paperprototyping/ A List Apart: Articles: Paper Prototyping]
* [http://www.userfocus.co.uk/articles/paperprototyping.html 7 myths about paper prototyping]
* [http://www.boxesandarrows.com/view/storyboarding_rich_internet_applications_with_visio Storyboarding Rich Internet Applications with Visio - Boxes and Arrows: The design behind the design]
* [http://boxesandarrows.com/view/interactive Interactive Prototypes with PowerPoint - Boxes and Arrows: The design behind the design]
* [http://www.boxesandarrows.com/view/quick-and-easy-flash Quick and Easy Flash Prototypes - Boxes and Arrows: The design behind the design]
==Modeling==
* [http://www.azarask.in/blog/post/know_when_to_stop_designing_quantitatively/# Know When to Stop Designing, Quantitatively « Aza on Design]
* [http://courses.csail.mit.edu/6.831/2009/handouts/ac18-predictive-evaluation/klm.shtml Keystroke Level Model (KLM) Calculator]
* [http://particletree.com/features/visualizing-fittss-law/ Particletree » Visualizing Fitts’s Law]
* [http://www.codinghorror.com/blog/2010/03/the-opposite-of-fitts-law.html Coding Horror: The Opposite of Fitts' Law]
* [http://en.wikipedia.org/wiki/Hick%27s_law Hick's law - Wikipedia, the free encyclopedia]
=Disciplines=
==IA==
* [http://www.uxmatters.com/mt/archives/2012/02/ia-strategy-addressing-the-signatures-of-information-overload.php IA Strategy: Addressing the Signatures of Information Overload :: UXmatters]
* [http://www.cennydd.co.uk/2011/editing-tips-for-designers/ Editing tips for designers : Cennydd Bowles]
=Paradigms=
==Mobile==
* [http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/Introduction/Introduction.html#// iOS Human Interface Guidelines: Introduction]
* [http://uxmag.com/technology/five-lessons-from-a-year-of-tablet-ux-research Five Lessons from a Year of Tablet UX Research]
* [http://design-challenge.mozillalabs.com/resources/files/designing_for_mobile.pdf designing_for_mobile.pdf]
* [http://yuiblog.com/blog/2007/10/02/challenges-of-interface-design-for-mobile-devices/ Challenges of Interface Design for Mobile Devices » Yahoo! User Interface Blog (YUIBlog)]
* [http://patterns.littlespringsdesign.com/index.php/Main_Page Main Page  design For Mobile: resources for designing and building mobile apps and sites]
* [http://www.forum.nokia.com/Technology_Topics/Design_and_User_Experience/ Forum Nokia - Design and User Experience]
* [http://vimeo.com/3327288 Rachel Hinman | UX Week 2008 | Adaptive Path on Vimeo]
* [http://www.paulhibbitts.com/small-screen-ui-design-links.html Small Screen UI Design - Recommended Links - Resources - Paul Hibbitts, Vancouver, Canada]
* [http://www.accessdevnet.com/docs/zenofpalm.pdf zenofpalm.pdf (application/pdf-Objekt)]
* [http://www.usercentric.com/news/2009/08/26/best-practices-designing-mobile-applications Best Practices for Designing Mobile Applications]
* [http://www.boxesandarrows.com/view/four-key-principles Four Key Principles of Mobile User Experience Design - Boxes and Arrows: The design behind the design]
* [http://www.edwardtufte.com/bboard/q-and-a-fetch-msg?msg_id=00036T Ask E.T.: iPhone interface design]
==Non-Wimp==
* [http://users.erols.com/rwservices/pens/biblio70.html#DavisMR64 (early) History of Pen and Gesture Computing: References Papers ]
* [http://www.disambiguity.com/when-to-use-drag-drop-some-informal-research-results/ when to use drag & drop (some informal research results) | disambiguity]
* [http://www.cs.umd.edu/class/fall2002/cmsc838s/tichi/dirman.html Direct Manipulation]
* [http://www.jnd.org/dn.mss/ui_breakthroughcomma.html Command Line Interfaces - Don Norman's ]
* [http://www.yorku.ca/mack/hci3.html Text entry for mobile computing: Models and methods, theory and practice]
* [http://zoomism.com/ zoomabel UI: zoomism]
* [http://searchuserinterfaces.com/book/sui_ch1_design.html Design of Search User Interfaces (Ch 1) | Search User Interfaces | Marti Hearst | Cambridge University Press 2009]
* [http://www.sapdesignguild.org/resources/TSDesignGL/Index.htm Interaction Design Guide for Touchscreen Applications]
* [http://mattgemmell.com/2010/03/05/ipad-application-design iPad Application Design » Slate Devices Touch Interaction]
* [http://depts.washington.edu/aimgroup/proj/dollar/ JavaScript $1 Unistroke Recognizer]
* [http://www.lukew.com/ff/entry.asp?1071 LukeW | Touch Gesture Reference Guide]
* [http://www.vimeo.com/2761844 NYC IxDA - Tap is the New Click - Dan Saffer on Vimeo]
* [http://www.donhopkins.com/drupal/node/98 The Design and Implementation of Pie Menus -- Dr. Dobb's Journal, Dec. 1991 | Don Hopkins]
* [http://patterns.design4mobile.com/index.php/Touch_Screen_UI_Guidelines Touch Screen UI Guidelines - Design For Mobile: resources for designing and building mobile apps and sites]
* [http://vimeo.com/6712657 Touch: 10GUI]
* [http://sethsandler.com/multitouch/mtmini/ Touch: mtMini - DIY Multitouch Mini Pad]
*[https://help.ubuntu.com/community/UMEGuide/DesigningForFingerUIs Ubunutu Guidelines for Touch Interfaces; Target sizes]
* [http://www.nngroup.com/reports/mobile/ipad/ Usability of iPad Apps and Websites: First Research Findings]
* [http://www.jnd.org/dn.mss/natural_user_interfaces_are_not_natural.html NUI Are Not Natural]
* [http://web.archive.org/web/20050214045718/http://piemenu.com/ Pie Menu Central]

Latest revision as of 11:18, 6 July 2013