GMU:Things that organize themselves/Generative Gallery: Difference between revisions
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== | ==Vancouver Ball== | ||
The project features a virtual gallery, that creates generative virtual paintings or drawings based on generative patterns. | The project features a virtual gallery, that creates generative virtual paintings or drawings based on generative patterns. | ||
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The final result will be an App based on the Unity3D Engine featuring the Oculus Rift (VR HMD)[http://www.oculusvr.com/]. | The final result will be an App based on the Unity3D Engine featuring the Oculus Rift (VR HMD)[http://www.oculusvr.com/]. | ||
[[File:fly_ball_vaccumer_concept_v01.jpg|tumbnail|600px]] | |||
[[File:HA_thingsThatOrganizeThemselves_v02.jpg|tumbnail|600px]] | [[File:HA_thingsThatOrganizeThemselves_v02.jpg|tumbnail|600px]] |
Revision as of 23:50, 25 December 2013
Vancouver Ball
The project features a virtual gallery, that creates generative virtual paintings or drawings based on generative patterns.
The gallery will be self-curating, which means it will generate new art and the user will be able to vote for the permutation that appeals to him/her the most, from that input the generative patterns will be directed.
The most appealing artworks will be featured in the main gallery the rest of the gallery will be added to the archive of the gallery.
The final result will be an App based on the Unity3D Engine featuring the Oculus Rift (VR HMD)[1].