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= Analyzing Gestalt = | |||
Part I of [[GMU:Gestalting Code| | Part I of [[GMU:Gestalting Code|Gestalting Code - Coding Gestalt]] | ||
== Introduction == | |||
==== Theory ==== | ==== Theory ==== | ||
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==== Games of Perception ==== | ==== Games of Perception ==== | ||
''Pen and Paper'' | |||
* Flüsterpost | * Flüsterpost | ||
* Zeichenspiele | * Zeichenspiele | ||
''Games with a Purpose'' | |||
* GWAP | * GWAP | ||
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* Crowd Sourcing | * Crowd Sourcing | ||
== Outlines of Shapes == | |||
==== Theory ==== | ==== Theory ==== | ||
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==== Hands-On ==== | ==== Hands-On ==== | ||
''SimpleCV'' | |||
* Tracing Outlines | * Tracing Outlines | ||
* Blob Detection | * Blob Detection | ||
''Processing'' | |||
* Tracing Outlines | * Tracing Outlines | ||
* Nested Blobs + Trees of Blobs | * Nested Blobs + Trees of Blobs | ||
== Skeletons of Shapes == | |||
==== Theory ==== | ==== Theory ==== | ||
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==== Hands-On ==== | ==== Hands-On ==== | ||
''Processing'' | |||
* Shrink and Grow | * Shrink and Grow | ||
* From Shapes to Skeletons | * From Shapes to Skeletons | ||
* From Skeletons to Shapes | * From Skeletons to Shapes | ||
Latest revision as of 16:01, 31 March 2014
Analyzing Gestalt
Part I of Gestalting Code - Coding Gestalt
Introduction
Theory
- Introduction to Gestalt Theory
- Classic Gestalt Theory by Wertheimer
- The Gestalt Laws
Games of Perception
Pen and Paper
- Flüsterpost
- Zeichenspiele
Games with a Purpose
- GWAP
- Mechanical Turk
- Crowd Sourcing
Outlines of Shapes
Theory
- Analyzing Visual Form
- Representing and Tracing Outlines
- Tracing Algorithms
Hands-On
SimpleCV
- Tracing Outlines
- Blob Detection
Processing
- Tracing Outlines
- Nested Blobs + Trees of Blobs
Skeletons of Shapes
Theory
- Leytons Theory of Shape
- Skeletonization Algorithms
Hands-On
Processing
- Shrink and Grow
- From Shapes to Skeletons
- From Skeletons to Shapes