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== | == Introduction == | ||
Following is the documentation of my work and exercises for the courses '''Three-dimensional Web Interfaces WS 2013'''. We started off in the course experimenting with CSS3, and then moved on to WebGL, Three.js, Blender and also Augmented Reality in a browser. | |||
Following is the documentation of my work and exercises for the courses Three-dimensional Web Interfaces WS 2013. We started off in the course experimenting with CSS3, and then moved on to WebGL, Three.js, Blender and also Augmented Reality in a browser. | |||
Below is a list of contents that are documented below: | Below is a list of contents that are documented below: |
Revision as of 21:57, 31 March 2014
Introduction
Following is the documentation of my work and exercises for the courses Three-dimensional Web Interfaces WS 2013. We started off in the course experimenting with CSS3, and then moved on to WebGL, Three.js, Blender and also Augmented Reality in a browser.
Below is a list of contents that are documented below:
- An initial example of 3D Shape using CSS
- A music visualisation using WebGL
- First import of a 3D model (Three.js) into WebGL - A Solar System
- Creating a 3D model in Blender and then importing it into WebGL with navigation
- Prototyping ideas for exploring a 3D model of "Haus Am Horn" along with the implementation
3D Web Interfaces Documentation.
The Contents.
- Introduction in the topic based on examples of simulated or real time rendered 3D on web (Old and new tools.
- First approach to 3d web tools using CSS.
- Second approach using webGL API.
- Third approach using the Threejs library.
- Closer look and prototyping exercises using the Threejs library and the 3D model of "Haus am Horn".
- Quick look to the possibilities using augmented reality.