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*[http://blog.digitaltutors.com/bump-normal-and-displacement-maps/ Digital Tutors - Bump, Normal and Displacement Maps] | *[http://blog.digitaltutors.com/bump-normal-and-displacement-maps/ Digital Tutors - Bump, Normal and Displacement Maps] | ||
=== Animation === | === Animation === | ||
==== Fundamentals==== | |||
*[http://blog.digitaltutors.com/character-animation-fundamentals-timing-spacing/ Digital Tutors - Timing and Spacing] | *[http://blog.digitaltutors.com/character-animation-fundamentals-timing-spacing/ Digital Tutors - Timing and Spacing] | ||
==== Character Animation ==== | |||
*[http://blog.digitaltutors.com/understanding-skinning-vital-step-rigging-project/ Digital Tutors - Timing and Spacing ] | |||
=== Dynamics === | === Dynamics === | ||
=== Rendering === | === Rendering === |
Revision as of 00:17, 17 November 2014
**** WORK IN PROGRESS****
Overview
Index
Introduction
Production Pipeline
Preproduction
Modeling
Texturing & Materials
Animation
Fundamentals
Character Animation
Dynamics
Rendering
Post Production & Rendering
Links
- about.com - Getting Started In 3D Modeling And Animation
- about.com - Do I Need To Know How To Draw For 3D Modeling
- about.com - 3d Basics Getting Started In 3d
- about.com - 3d Basics Getting Started In 3d
- Digital Tutors - 3d Basics Getting Started In 3d
- Digital Tutors - Where Should I Start With 3D?
- Digital Tutors - Should I Learn 3ds Max or Maya or what?