No edit summary |
No edit summary |
||
Line 8: | Line 8: | ||
[[File:Robot_Const.gif]] | [[File:Robot_Const.gif]] | ||
Thumb doesnt work - find it here: | |||
Animated Robot: [https://www.uni-weimar.de/medien/wiki/images/Robot_Const.gif] | |||
==== Robot Code ==== | ==== Robot Code ==== |
Revision as of 14:38, 29 April 2015
Page of Constantin Oestreich
Twitter: @ConstOest
Animated Robot
Thumb doesnt work - find it here:
Animated Robot: [1]
Robot Code
""" My Animated Robot """ #Variablen widthBox = 400 heightBox = widthBox centerx = widthBox / 2 centery = heightBox / 2 koerper = widthBox / 3 kopf = koerper / 1.5 auge = kopf / 6 blauKopf = 0 gruenKopf = 90 rotKopf = 100 #Ausgabe def setup(): size (widthBox,heightBox) colorMode (RGB, 100) def draw(): #Moving per Frame frameRate (25) angle = PI/8 * sin(frameCount * 0.1) #Growing Up global auge if auge<30: auge=auge+2 else: auge=10 global kopf if kopf<140: kopf=kopf+2 else: kopf = koerper / 1.5 global blauKopf global gruenKopf global rotKopf if kopf>koerper / 1.5 and kopf<130: blauKopf = blauKopf + 5 gruenKopf = gruenKopf -2 rotKopf = rotKopf -2 elif kopf > 130 and kopf < 140: blauKopf = 0 gruenKopf = 0 rotKopf = 100 else: blauKopf=0 gruenKopf = 90 rotKopf = 100 #Variablen BG R = random(30,60) G = random(50,80) B = random(70,90) #Variablen Fill RF = random(20,50) GF = random(0,30) BF = random(10,40) #define background(R,G,B) rectMode(CENTER) fill (RF,GF,BF) stroke (90) strokeWeight(5) #---Körper--- rect (centerx, centery, koerper, koerper) #---Kopf--- pushStyle() fill (rotKopf, gruenKopf, blauKopf) ellipse (centerx, centery-koerper+(kopf*0.25), kopf, kopf) popStyle() # Variablen Auge AugeX1 = centerx - 17 AugeY1 = centerx - koerper*0.875 AugeX2 = centerx + 17 AugeY2 = centerx - koerper*0.875 #---Auge01--- drawAuge(AugeX1, AugeY1, 1) #---Auge02--- drawAuge(AugeX2, AugeY2, -1) # Arm positions posLx = centerx - koerper / 2 posLy = centery - koerper / 2 posRx = centerx + koerper / 2 posRy = centery - koerper / 2 # Bein positions posBLx = centerx - koerper / 2 posBLy = centery + koerper / 2 posBRx = centerx + koerper / 2 posBRy = centery + koerper / 2 #---Left Arm--- drawArm(posLx-30, posLy-15, 1, angle) #---Right Arm--- drawArm(posRx+30, posRy-15, -1, angle) #---Bein Links--- drawBein(posBLx, posBLy) #---Bein Rechts--- drawBein(posBRx-40, posBRy) #Eigene Funktionen def drawAuge (xpos, ypos, direction): pushMatrix() pushStyle() fill (80,80,100) stroke (40) strokeWeight(2) translate (xpos, ypos) scale(direction,1) ellipse (0,0,auge,auge) popStyle() popMatrix() def drawArm (xpos, ypos, direction, angle): pushMatrix() translate(xpos,ypos) scale(direction,1) rotate(angle) rectMode(CORNER) rect(0,0,30,130) popMatrix() def drawBein (xpos, ypos): pushMatrix() pushStyle() fill(10,10,40) translate(xpos,ypos) rectMode(CORNER) rect(0,0,40,90) popMatrix() popStyle() saveFrame("robot_const_###.png")