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Social Networking vs. Human Networking<br /><br /> | Social Networking vs. Human Networking<br /><br /> | ||
[[/Sources-20Nov15 | Sources and Links from the Lecture]]<br /> | [[/Sources-20Nov15 | Sources and Links from the Lecture]]<br /> | ||
Assignment: Read [http://www.nngroup.com/articles/ten-usability-heuristics/ "Ten Usability Heuristics"] and [http://asktog.com/atc/principles-of-interaction-design/ "First Principles of Interaction Design (Revised & Expanded)"]<br /> | Assignment: Read [http://www.nngroup.com/articles/ten-usability-heuristics/ "Ten Usability Heuristics"]<br />and [http://asktog.com/atc/principles-of-interaction-design/ "First Principles of Interaction Design (Revised & Expanded)"]<br /> | ||
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'''27 November 2015'''<br /> | '''27 November 2015'''<br /> | ||
Usability and Accessibility<br /> | Usability and Accessibility<br /> | ||
Human Factors<br /> | Human Factors<br /><br /> | ||
<br /> | [[/Sources-27Nov15 | Sources and Links from the Lecture]]<br /> | ||
Assignment: Look over [http://www.computerhistory.org/revolution/personal-computers/17 "A History of Personal Computers"]<br />and [http://www.computerhistory.org/revolution/mobile-computing/18 "A History of Mobile Computing"] from the Computer History Museum in California<br /> | |||
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'''4 December 2015'''<br /> | '''4 December 2015'''<br /> | ||
The Birth and Death of the Personal Computer<br /> | |||
A History of Mobile Platforms<br /><br /> | |||
Assignment: Finish preparing your midterm presentation<br /> | |||
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'''18 December 2015'''<br /> | '''18 December 2015'''<br /> | ||
<br /> | An Introduction Application Design and Development<br /> | ||
<br /> | <br /><br /> | ||
'''8 January 2016'''<br /> | '''8 January 2016'''<br /> | ||
Independent Project Work<br /> | |||
<br /> | <br /> | ||
<br /> | <br /> | ||
'''15 January 2016'''<br /> | '''15 January 2016'''<br /> | ||
Application Prototyping & Mockups<br /> | |||
<br /> | <br /> | ||
<br /> | <br /> | ||
'''22 January 2016'''<br /> | '''22 January 2016'''<br /> | ||
Troubleshooting & Debug Lab<br /> | |||
<br /> | <br /> | ||
<br /> | <br /> | ||
'''29 January 2016'''<br /> | '''29 January 2016'''<br /> | ||
Final Presentations<br /> | Final Presentations<br /> | ||
<br /> | <br /><br /> | ||
'''*Thursday* 4 February 2016'''<br /> | |||
IFD Showreel WS 2015/6<br /> | |||
Audimax, 13:30<br /> | |||
== Recommended Literature == | == Recommended Literature == |
Latest revision as of 12:40, 2 February 2016
Data, Devices, Services, People:
A Survey of Modern Web Architecture and Applications
Fachmodul
Instructor: Jason Reizner
Credits: 6 ECTS, 3 SWS
Capacity: max. 15 students
Language: English
Date: Fridays, 13:30-17:00
Location: Marienstr. 7b, Room 102
First Meeting: 23 October 2015, 13:30
Description
These days the web is everywhere: on your phone, in your car, on your cloud, in your mind. While the web may have started life as a humble application to facilitate the sharing of textual information across under-utilized digital networks, it enters its third decade as both a seemingly omnipresent technical infrastructure and unassailable sociocultural phenomenon. The web today is arguably the most significant force behind screen-based interaction in all the places and situations where it is most relevant. This module is centered on the concept of Web of Things as a central platform, wherein the web itself is no longer just an application, but an environment for interconnection and interaction between Things: namely data, devices, services and people. Participants will evaluate and employ contemporary strategies and methodologies for developing a web-connected device, object, installation, application or service.
Admission requirements
This is an introductory course with no technical pre-requisites. Concurrent enrollment in another IFD course offering is strongly encouraged.
Registration Procedure
Enrollment for Winter Semester 2015/6 is now closed.
Evaluation
Successful completion of the course is dependent on regular attendance, active participation and delivery of a relevant semester project.
The project is to be refined over the course of the semester and will be a evaluated on concept, development and execution based on the following rubric:
30% Attendance, Participation and Corresponding Weekly Assignments
30% Midterm Presentation
40% Final Deliverable and Documentation
Eligible participants
MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture
Syllabus
23 October 2015
Course Introduction, Organization and Topic Areas
Assignment: Read through Dave Raggett's Slidedeck introducing the Web of Thing Framework
http://www.w3.org/2015/05/wot-framework.pdf
30 October 2015
An Abridged History of Networked Computing
How The Web Works
Sources and Links from the Lecture
Assignment: Begin reading the first chapter of Building the Web of Things
6 November 2015
The Internet of Things vs. The Web of Things
Sources and Links from the Lecture
Assignment: Read "The Semantic Web"
13 November 2015
The Web of Data
Semantic Web
Sources and Links from the Lecture
Assignment: Status Report No. 1
20 November 2015
Social Computing
The Hive Mind
Social Networking vs. Human Networking
Sources and Links from the Lecture
Assignment: Read "Ten Usability Heuristics"
and "First Principles of Interaction Design (Revised & Expanded)"
27 November 2015
Usability and Accessibility
Human Factors
Sources and Links from the Lecture
Assignment: Look over "A History of Personal Computers"
and "A History of Mobile Computing" from the Computer History Museum in California
4 December 2015
The Birth and Death of the Personal Computer
A History of Mobile Platforms
Assignment: Finish preparing your midterm presentation
11 December 2015
Midterm Presentations
18 December 2015
An Introduction Application Design and Development
8 January 2016
Independent Project Work
15 January 2016
Application Prototyping & Mockups
22 January 2016
Troubleshooting & Debug Lab
29 January 2016
Final Presentations
*Thursday* 4 February 2016
IFD Showreel WS 2015/6
Audimax, 13:30