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In this section, you will make OSC receiver part on Unity. | In this section, you will make OSC receiver part on Unity. | ||
== | == Write noise animation script on Unity == | ||
In this section, you will develop the object which you animate with OSC signals. | |||
== STEP 4 == | == STEP 4 == |
Revision as of 14:47, 27 July 2016
Controlling Unity with Max/Msp
In this tutorial, you will get the basic ideas of OSC connection between Unity and Max/Msp,
through trying to control noise deformation intensity of a mesh object on a Unity project.
There are some materials you need to test this tutorial.
Please download following files before you start;
-OSC plugins for Unity
Media:OSC_Plugins_for_Unity.zip
-OSC plugins for Max/Msp
http://cnmat.berkeley.edu/patch/4029
-Perlin noise plugin for Unity
Media:PerlinNoise.zip
Make a OSC bridge on Max/Msp
In this section, you will make a OSC sender part on Max/Msp.
Make a OSC bridge on Unity
In this section, you will make OSC receiver part on Unity.
Write noise animation script on Unity
In this section, you will develop the object which you animate with OSC signals.
STEP 4
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Example
Now you can apply the value you received with your unity project.
In this part, you can try to control noise deformation intensity of a mesh object.
References
You can downloaded sample project files from this link;