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| '''
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| == Controlling Unity with Max/Msp ==
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| ''' <br>
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| In this tutorial, you will get the basic ideas of interactive connection between Unity and Max/Msp, using open sound control (OSC).<br>
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| You will try to control noise deformation intensity of a mesh object as an example.
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| <br>
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| <br>
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| There are some materials you need to test this tutorial.
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| <br>
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| Please download following files and plugins before you start;
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| <br>
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| <br>
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| -OSC plugins for Unity<br>
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| [[Media:OSC_Plugins_for_Unity.zip]]<br>
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| -OSC plugins for Max/Msp<br>
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| http://cnmat.berkeley.edu/patch/4029<br>
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| -Perlin noise plugin for Unity<br>
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| [[Media:PerlinNoise.zip]]
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| == Make a OSC bridge on Max/Msp ==
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| In this section, you will make a OSC sender part on Max/Msp.
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| <br>
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| <br>
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| 1.Open a new patcher from too menu bar.
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| == Make a OSC bridge on Unity ==
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| In this section, you will make OSC receiver part on Unity.
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| == Write a noise animation script on Unity ==
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| In this section, you will develop the object which you animate with OSC signals.
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| == References ==
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| You can downloaded sample project files from this link;
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