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Additionally, we'll talk about scientific methodologies, rapid prototyping toolkits for both soft- and hardware. | Additionally, we'll talk about scientific methodologies, rapid prototyping toolkits for both soft- and hardware. | ||
We'll look at technologies, fine and applied arts, share workflows and strategies, train presentation skills (write and talk) and - most of all - practice focussing to get to the core | We'll look at technologies, fine and applied arts, share workflows and strategies, train presentation skills (write and talk) and - most of all - '''practice focussing to get to the core''': | ||
The objective of this course is to create a refined project outcome within the very limited time of one semester. | The objective of this course is to create a refined project outcome within the very limited time of one semester. | ||
Teams and interdisciplinary groups are welcome. | Teams and interdisciplinary groups are welcome. | ||
The expected outcome should be one of the following: | The expected outcome should be one of the following: | ||
* a scientific paper submission for a conference | * a scientific paper submission for a conference | ||
* a documentation for an artwork to be commissioned or exhibited at an arts competition or festival | * a documentation for an artwork to be commissioned or exhibited at an arts competition or festival | ||
Every student/team also has to: | |||
* use a notebook | |||
* have a blog / tumblr / facebook / whatever / wall of inspiration | |||
* collect papers and websites with Mendeley (or similar referencing software) | |||
* have weekly (brief!) presentations: about research topics, previous works, ongoing progress | |||
Teaching methodologies: | Teaching methodologies: | ||
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* digital platforms (collecting and presenting) | * digital platforms (collecting and presenting) | ||
* e-learning tools | * e-learning tools | ||
=== Description (DE) === | === Description (DE) === |
Revision as of 12:39, 1 August 2016
Projektmodul
Title (alt): The Core
Lecturer(s): Michael Markert, Vertr. Professur Interface-Design
Credits/SWS: 18 ECTS, 12 SWS
Maximum Number of Participants: 25
Course Language: English
First meeting: tba Subject to Change!
Date:
- Thursdays, 10:00 to ~16:00 h
- Tuesdays, 13:30 to 18:00 h for individual 30 min consultations
Venue: tba
Description (EN)
This semester, we're getting to the Core of Things.
We will be working on individual projects and create something connected that has a hardware component. The main objective of this semester is to create a working prototype, a proof of concept or a partial realisation of an idea. In order to complete this task in the short amount of time we have, it is essential to get to the core: of the project, the framework, the tools and why you are doing the things you do.
Every participant or team has to report their project progress every week, as we're taking a look at various strategies how to focus and refine our works. We will look at creative strategies, efficient design processes (scribbling, wireframing, having a notebook), creating moodboards to communicate nonverbal expressions and try to embed our works in a theoretical and/or scientific framework.
Additionally, we'll talk about scientific methodologies, rapid prototyping toolkits for both soft- and hardware.
We'll look at technologies, fine and applied arts, share workflows and strategies, train presentation skills (write and talk) and - most of all - practice focussing to get to the core: The objective of this course is to create a refined project outcome within the very limited time of one semester.
Teams and interdisciplinary groups are welcome.
The expected outcome should be one of the following:
- a scientific paper submission for a conference
- a documentation for an artwork to be commissioned or exhibited at an arts competition or festival
Every student/team also has to:
- use a notebook
- have a blog / tumblr / facebook / whatever / wall of inspiration
- collect papers and websites with Mendeley (or similar referencing software)
- have weekly (brief!) presentations: about research topics, previous works, ongoing progress
Teaching methodologies:
- presentations
- workshops
- discussions
- team collaborations
- digital platforms (collecting and presenting)
- e-learning tools
Description (DE)
Der Kurs findet auf Englisch statt, siehe englische Beschreibung
Topics
- Creative Thinking
- Concept development
- Scribbling & Notebooks
- Moodboards
- Research
- Inspiration
- Context & theoretical framework
- Methodologies
- Focus
- Tools & Technologies
- Workflows
- Time Management
- Self Organization
- Prototyping
- Rapid Development
- Presentations
Admission requirements / Voraussetzung zur Teilnahme an der Veranstaltung
- see Registration Procedure
Registration procedure / Anmeldung
to be announced
Eligible participants / Zielgruppe
Master students enrolled in the Faculties of Media, Art & Design and MediaArchitecture
Syllabus
Termine des Semesters
tba
Literature
- tba
Links
- Up to date information in the course's page on the MediaWiki: http://www.uni-weimar.de/medien/wiki/IFD:MasterprojectWS16