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In the final part of the course we developed a group work for the Alte Staatsbank. | = Connecting the Physical and the Virtual = | ||
Read more about it on the [[Computing_with_Thread/microbank64|microbank64 page]]. | |||
== Group Work == | |||
In the final part of the course we developed a group work for the Alte Staatsbank. | |||
'''Read more about it on the [[GMU:Computing_with_Thread/microbank64|microbank64 page]].''' | |||
=== What we have done === | |||
List of things we did, to make it work. | |||
* got a small working room in the alte Staatsbank, where we can develop our artwork | |||
* took pictures of the posters that outline the history of the Alte Staatsbank. <br> Check your Emails. | |||
* did experiments with the bullet proof ''Panzerglas'' | |||
* drew customers, bank peoples, a robber and a security guy | |||
* figured out how to set up the whole logic gate structure on paper | |||
* prototyped mechanical switches for the lamps and investigated their wiring | |||
* drew the dollhouse, pencil and digital version | |||
* produced 80 pulley wheels | |||
* decided for which signal refers to which room and which person | |||
* asked if we can use the original 6 bit light system | |||
* asked how the 6 bit light system worked in context | |||
* finish the textile computing module | |||
* created a processing framework to run the dollhouse | |||
* create Drawings for the dollhouse | |||
* created an arduino sketch to communicate between 6 bits of light and the dollhouse | |||
* ordered electronics and mechanical parts for pulleys | |||
* constructed a (safe) mechanism that allows peoples to interact with the structure | |||
* created characters and sprite sheets | |||
* adjusted the aesthetics + size of microbank and characters |
Latest revision as of 07:44, 4 October 2016
Connecting the Physical and the Virtual
Group Work
In the final part of the course we developed a group work for the Alte Staatsbank.
Read more about it on the microbank64 page.
What we have done
List of things we did, to make it work.
- got a small working room in the alte Staatsbank, where we can develop our artwork
- took pictures of the posters that outline the history of the Alte Staatsbank.
Check your Emails. - did experiments with the bullet proof Panzerglas
- drew customers, bank peoples, a robber and a security guy
- figured out how to set up the whole logic gate structure on paper
- prototyped mechanical switches for the lamps and investigated their wiring
- drew the dollhouse, pencil and digital version
- produced 80 pulley wheels
- decided for which signal refers to which room and which person
- asked if we can use the original 6 bit light system
- asked how the 6 bit light system worked in context
- finish the textile computing module
- created a processing framework to run the dollhouse
- create Drawings for the dollhouse
- created an arduino sketch to communicate between 6 bits of light and the dollhouse
- ordered electronics and mechanical parts for pulleys
- constructed a (safe) mechanism that allows peoples to interact with the structure
- created characters and sprite sheets
- adjusted the aesthetics + size of microbank and characters