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[[Image:software.png|software]]<br> | [[Image:software.png|software]]<br> | ||
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== Visual theme == | |||
Firstly, we want to use dots, line and face as the basic pattern, like the geometrical form. Then we want to do some transform to the basic pattern such as repetition, superimposed, offset and so on.<br> | Firstly, we want to use dots, line and face as the basic pattern, like the geometrical form. Then we want to do some transform to the basic pattern such as repetition, superimposed, offset and so on.<br> | ||
[[Image:visual_1.png|visual]] | [[Image:visual_1.png|visual]] | ||
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[[Image:visual_4.png|visual]]<br> | [[Image:visual_4.png|visual]]<br> | ||
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== Coding part == | |||
This program has two main parts. One is to connect the Unity and theCaptury, and send the position data of each bone to the game object. The other is to control the environment parameters and generate a plain and a ball. <br> | This program has two main parts. One is to connect the Unity and theCaptury, and send the position data of each bone to the game object. The other is to control the environment parameters and generate a plain and a ball. <br> |
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