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| 4. [http://codepen.io/Bita-Rezazadegan/pen/bgrZxW Vehicles in their Environment] <br>
| | 5. [http://codepen.io/Bita-Rezazadegan/pen/bgrZxW Vehicles in their Environment] <br> |
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| This homework is about vehicles that are aggressively driving towards the light. First of all, I define the canvas and the variables. Then decrease sequential one unit from the amount of shadow. I map the points between 0 and the new units, to the 0 and Dspotlight. And also I map the mouse to the density point. I also draw the circles which are the lights on the mouse position and with the diameter that we mapped before. So this lights will move with the mouse movement. I define some vehicles that start to move from specific points and their movement have vector and direction. I use the scheme of animal hands in the direction of movement to make more aesthetic aspect for my drawing. These hands or I can say foot steps are colored in a transparent way to look as spatial vehicles. The direction of these vehicles have vector and if we make the light close to vehicles (by mouse movement), their direction will be same as the light and will fallow it.<br><br> | | This homework is the same as homework 6 but I should put the vehicles in their environment. Because my vehicles are somehow like Spacecraft I put a picture of space as their environment and now they move with their vectors in space and again if they become close to the light, they fallow the lights direction. |
| | Please open the [http://i.imgur.com/F57hPOC.jpg <font color="red"> image link </font> ] before opening my sketch.<br><br> |
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