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== Performing Ecology | == Performing Ecology + Modding Reality == | ||
Ecosystems getting out of control in the blink of an eye!<br> | Ecosystems getting out of control in the blink of an eye!<br> | ||
Interact with HTS, the Human Tracking System and try to control the population of sheep and wolves using motion, gestures and facial expressions. | Interact with HTS, the Human Tracking System and try to control the population of sheep and wolves using motion, gestures and facial expressions. | ||
== Natur Aufführen | == Natur Aufführen + Wirklichkeit Aufmotzen == | ||
Ökosysteme gehen schneller kaputt als du denkst!<br> | Ökosysteme gehen schneller kaputt als du denkst!<br> | ||
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The performance playfully touches on topics of appropriation and modification of the natural and technological environment. Visitors are invited to explore the limits and rules of this game.<br> | The performance playfully touches on topics of appropriation and modification of the natural and technological environment. Visitors are invited to explore the limits and rules of this game.<br> | ||
== How does the "Human Tracking System" work? == | |||
The "Human tracking System" is, as the name suggests, a way to track human movements and actions. But the acting person won't be tracked by a non- intelligent Machine or a A.I., but by the human eye, which is not just way more efficient but it also boosts the accuracy of the whole system. Since the human body is existing since tousands of years, there are also way less bugs and performance lags compared to the relatively new computer- counterpart. | |||
== What exactly was each of your roles in the final event? == | |||
The Text- To- Speech- Director(Asha)<br> | |||
The Computing- Superbrain(Meike)<br> | |||
I was watching and tracking every movement on the platform and interpreting it into system reactions ( as for example spawing or killing sheep)<br> | |||
The Program- Supervisor(Marcel)<br> | |||
== What were the rule-sets you used? == | |||
<br> | |||
RUN/SKIP/JUMP ON THE SPOT: keep game running<br> | |||
WALK OUT: game exits<br> | |||
WALK IN: game resets and starts<br> | |||
(jumping, backward, sideward, movement within field)<br> | |||
RESTRICTIONS:<br> | |||
- face the screen at all times<br> | |||
- touching your face or head, looking away from the screen towards the other players for extended periods of time(>7 seconds), stretching/relaxing in any way, making yourself comfortable: impedes/obstructs whatever you’re trying to do by pausing it or beginning to kill all entities. | |||
COMMUNICATION: text-to-speech<br> | |||
WOLF - starves faster, limits on movement<br> | |||
(R)EVOLVING RULE SETS:<br> | |||
“Nature has evolved, we now have a new set of rules”<br> | |||
Rulesets:<br> | |||
Number of persons | |||
1 <br> | |||
Run clockwise to generate sheep<br> | |||
Run anti clockwise to generate wolves. Careful not to step in the centre, then everyone dies. Switch directions Run clockwise to generate sheep.<br> | |||
Run anti-clockwise to kill wolves. Step quickly in the centre and out, to increase wolves. Switch directions <br> | |||
<br> | |||
2(pA+pB) both poeple get ‘tracked’ <br> | |||
-pA=sheep,pB=wolf<br> | |||
-pA= F1,F9=spawn<br> | |||
-pB= F3,F7=spawn<br> | |||
-pA+pB= F5 ->wolf die<br> | |||
F4 & F6 are occupied at the same time -> sheep die <br> | |||
<br> | |||
OR:<br> | |||
pA=WOLF,pB=SHEEP<br> | |||
-pA= F2,F8=spawn<br> | |||
-pB= F4,F6=spawn<br> | |||
pA jumps - wolves die<br> | |||
pB touches a wolf - sheep die<br> | |||
<br> | |||
OR:<br> | |||
pA=WOLF, pB=SHEEP<br> | |||
-pA in F5 - spawns<br> | |||
pB in F5 - spawns<br> | |||
pA+pB in F5 - both die<br> | |||
<br> | |||
3 sheep spawn=touching each other | |||
FORB:3 ppl in F1 | |||
-wolf spawn= at least 1 field between each other | |||
- Raise your hand or jump wildly - wolf die | |||
Jump - wolf spawn | |||
Move backwards rapidly - sheep spawn | |||
Stand at the same spot for >5 seconds - wolf die | |||
Run forward - sheep die | |||
wolf die - at least 1 field between each other | |||
both hands in the air - wolf spawn | |||
sheep spawn - when all are crouching | |||
sit down - sheep die continue | |||
4 or more | |||
-1pp=wolf, the rest - sheep | |||
Wolf=F5=spawn | |||
Sheep=SL,SR=spawn | |||
->wolf touches sheep->sheep die | |||
->sheep sitting down->wolf die all are in the same field - sheep spawn | |||
all occupy different fields - wolf die | |||
2 in the same field - wolf spawns | |||
running - sheep die | |||
3 wolves - 1 sheep | |||
sheep person running - sheep spawn | |||
^standing still for >5 seconds - sheep die | |||
in the same field - wolf spawn | |||
1 empty field between each wolf - wolf die | |||
2 wolves - 2 sheep | |||
== Screenshots + photos from the event == | |||
== Observations + what you learned from the event == | |||
That people are way to easy to trick if you just play your role with your full heart and some important looking stuff is standing around. |
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