Dieter Laser (talk | contribs) No edit summary |
Dieter Laser (talk | contribs) No edit summary |
||
(43 intermediate revisions by 13 users not shown) | |||
Line 7: | Line 7: | ||
<br style="clear: both"> | <br style="clear: both"> | ||
“In today’s society, where drones are used for warfare and romantic relationships begin online can we any longer distinguish between the so-called real and the virtual?” (Cécile B. Evans) | ''“In today’s society, where drones are used for warfare and romantic relationships begin online can we any longer distinguish between the so-called real and the virtual?”'' (Cécile B. Evans) | ||
Everyone talks about VR nowadays, but aren’t sites like Facebook and Instagram already their own form of virtual reality being fed on a daily basis by disembodied snippets of our lives? Do we have to worry that soon the real world will be in second place? | Everyone talks about VR nowadays, but aren’t sites like Facebook and Instagram already their own form of virtual reality being fed on a daily basis by disembodied snippets of our lives? Do we have to worry that soon the real world will be in second place? | ||
In this course, we will be inspired and challenged by different artistic approaches that embrace “the virtual” as a concept, aesthetic, or technique. We will start by using simple methods to help amplify and channel our ideas and concepts through media and technology. Furthermore, we will use Unity 3D to create our very own virtual worlds, objects, or avatars which will include integrating virtual reality devices like the | In this course, we will be inspired and challenged by different artistic approaches that embrace “the virtual” as a concept, aesthetic, or technique. We will start by using simple methods to help amplify and channel our ideas and concepts through media and technology. Furthermore, we will use Unity 3D to create our very own virtual worlds, objects, or avatars which will include integrating virtual reality devices like the HTC VIVE. This course involves working with, but is not limited to, the Performance Platform at the Digital Bauhaus Lab. | ||
'''BLOCKMODUL 1 – VIRTUAL MINDSCAPES'''<br> | |||
Date: 18. - 20.05.2017, starting at 14:00<br> | |||
Space: Room 204, Marienstrasse 7b | |||
Please download this Software before:<br> | |||
Unity 3D: https://store.unity.com/download?ref=personal<br> | |||
Blender: https://www.blender.org/download/<br> | |||
MeshMixer: http://www.meshmixer.com/download.html<br> | |||
MakeHuman: http://www.makehuman.org/download.php<br><br> | |||
'''HOMEWORK FOR THURSDAY 18th of MAY: create a "virtual walk" on your computer in form of a "video-essay"'''<br> | |||
If u want to record both screen and sound with osx, win or linux i found this great software that works without Soundflower: | |||
https://obsproject.com | |||
'''PREREQUISITES'''<br> | '''PREREQUISITES'''<br> | ||
Line 24: | Line 38: | ||
'''APPLICATION'''<br> | '''APPLICATION'''<br> | ||
Please send a motivation letter before April 10th, 2017 to [mailto: | Please send a motivation letter before April 10th, 2017 to [mailto:joerg.brinkmann@uni-weimar.de joerg.brinkmann@uni-weimar.de] | ||
Subject: Techniken des Virtuellen | Subject: Techniken des Virtuellen | ||
Line 30: | Line 44: | ||
Content: | Content: | ||
* Your motivation to join the course | * Your motivation to join the course | ||
* If you have a portfolio, webpage or any links or PDFs of your own projects, please | * If you have a portfolio, webpage or any links or PDFs of your own projects, please attach them. It doesn't have to relate to the class | ||
* Name, Surname | * Name, Surname | ||
* program and semester (Studienprogramm und Fachsemester) | * program and semester (Studienprogramm und Fachsemester) | ||
* matriculation number (Matrikelnummer) | * matriculation number (Matrikelnummer) | ||
Line 82: | Line 95: | ||
'''BOOKS''' | '''BOOKS''' | ||
Domenico Quaranta - Beyond New Media Art<br> | Domenico Quaranta - Beyond New Media Art (PDF)<br> | ||
http://www.linkartcenter.eu/public/editions/Domenico_Quaranta_Beyond_New_Media_Art_Link_Editions_ebook_2013.pdf | http://www.linkartcenter.eu/public/editions/Domenico_Quaranta_Beyond_New_Media_Art_Link_Editions_ebook_2013.pdf | ||
Haunted Media: Electronic Presence from Telegraphy to Television<br> | Jack Burnham - Beyond Modern Sculpture: The Effects of Science and Technology on the Sculpture of this Century (PDF)<br> | ||
https://sculptureatpratt.files.wordpress.com/2015/07/jack-burnham-beyond-modern-sculpture.pdf | |||
Haunted Media: Electronic Presence from Telegraphy to Television (ISBN 0822325535, Limona Steubenstraße 8)<br> | |||
https://www.dukeupress.edu/haunted-media | https://www.dukeupress.edu/haunted-media | ||
Art and the Internet (ISBN 9781907317989 , Limona Steubenstraße 8)<br> | |||
http:// | http://netartnet.net/news/announcement/item/779-book-release-art-and-the-internet | ||
'''PROJECTS''' | |||
*[[/Jörg Brinkmann|Jörg Brinkmann - Place Beneath Past]] | |||
*[[/Kei Kitamura|Kei Kitamura - Himorogi]] | |||
*[[/Çağdaş Biber|Çağdaş Biber - Perceiving the Borders of Reality]] | |||
*[[/Miaomiao Ning|Miaomiao Ning - TOMBSTONE]] | |||
*[[/Nele Seifert|Nele Seifert - Dirty Reality]] | |||
*[[/Ulas Yener|Ulas Yener - The Infinity Room]] | |||
*[[/Dominik Markert|Dominik Markert - Bird View]] | |||
*[[/Adam Streicher|Adam Streicher - Liquid Sugar Dream]] | |||
*[[/Alena Kroker|Alena Kroker - Voladores]] | |||
*[[/Wisanu (Q) Phu-artdun|Wisanu (Q) Phu-artdun - After you]] | |||
*[[/Xiaodie Yu|Xiaodie Yu - Dunhuang Dance]] | |||
*[[/Jonas Jülch|Jonas Jülch - Elevator]] |
Latest revision as of 17:02, 5 January 2018
Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Thursdays 17:00-20:30
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First meeting: Thursday, April 13th 2017, 17:00
“In today’s society, where drones are used for warfare and romantic relationships begin online can we any longer distinguish between the so-called real and the virtual?” (Cécile B. Evans)
Everyone talks about VR nowadays, but aren’t sites like Facebook and Instagram already their own form of virtual reality being fed on a daily basis by disembodied snippets of our lives? Do we have to worry that soon the real world will be in second place?
In this course, we will be inspired and challenged by different artistic approaches that embrace “the virtual” as a concept, aesthetic, or technique. We will start by using simple methods to help amplify and channel our ideas and concepts through media and technology. Furthermore, we will use Unity 3D to create our very own virtual worlds, objects, or avatars which will include integrating virtual reality devices like the HTC VIVE. This course involves working with, but is not limited to, the Performance Platform at the Digital Bauhaus Lab.
BLOCKMODUL 1 – VIRTUAL MINDSCAPES
Date: 18. - 20.05.2017, starting at 14:00
Space: Room 204, Marienstrasse 7b
Please download this Software before:
Unity 3D: https://store.unity.com/download?ref=personal
Blender: https://www.blender.org/download/
MeshMixer: http://www.meshmixer.com/download.html
MakeHuman: http://www.makehuman.org/download.php
HOMEWORK FOR THURSDAY 18th of MAY: create a "virtual walk" on your computer in form of a "video-essay"
If u want to record both screen and sound with osx, win or linux i found this great software that works without Soundflower:
https://obsproject.com
PREREQUISITES
No previous programming experience required.
CRITERIA FOR PASSING
In order to successfully participate you will have to develop and document your own project that can be in the form of a performance, video work or installation for example. Also, regularly attend to the sessions and participation is mandatory.
LANGUAGE
The course will be in English, unless all participants are speaking German.
APPLICATION
Please send a motivation letter before April 10th, 2017 to joerg.brinkmann@uni-weimar.de
Subject: Techniken des Virtuellen
Content:
- Your motivation to join the course
- If you have a portfolio, webpage or any links or PDFs of your own projects, please attach them. It doesn't have to relate to the class
- Name, Surname
- program and semester (Studienprogramm und Fachsemester)
- matriculation number (Matrikelnummer)
~A FEW THINGS THAT MIGHT BE INSPIRING~
ARTISTS
Cécile B. Evans interview: The Virtual is Real
https://www.youtube.com/watch?v=nDe_W11KY4c
A Conversation with Jon Rafman
https://vimeo.com/11685295
Jeremy Bailey - The Future of Television (2012)
https://www.youtube.com/watch?v=pClOufl12r8
Aram Bartholl - Hurt me plenty (2014)
http://www.aqnb.com/2014/09/25/aram-bartholl-hurt-me-plenty-2014-exhibition-photos/
Ed Atkins on his hyper-real and harrowing new films
http://www.dazeddigital.com/artsandculture/article/34547/1/ed-atkins-hyper-real-harrowing-new-films-hisser-safe-conduct-corpsing
Constant Dullaart - 100,000 Followers for Everyone!
http://dismagazine.com/dystopia/67039/constant-dullaart-100000-followers-for-everyone/
Artificial Ecology: Ian Cheng on the Strange Art of Simulating Life, and the Conceptual Merits of Pokémon Go
http://www.artspace.com/magazine/interviews_features/art-bytes/ian-cheng-interview-54128
Petra Cortwright - ✝✝LA.christening vid.move,df ✝Movie on 2013-02-05 at 19.25.mov
https://www.youtube.com/watch?v=84h8pLW1xmE
Martin Kohout - Sjezd
http://aqnb.com/uploads/sjezd.html
Die Künstlerin Morehshin Allahyari baut im 3D-Drucker zerstörte Kunst nach
http://sz-magazin.sueddeutsche.de/texte/anzeigen/44419/Wir-haben-die-Moeglichkeit-Dinge-auferstehen-zu-lassen
Rosa Menkman - DCT:SYPHONING. The 1000000th interval (The 64th interval).
https://vimeo.com/176773197
Cory Arcangel: Pro Tools: Various Self Playing Bowling Games, 2011
https://www.youtube.com/watch?v=N5UGN7tq1lQ
Woody Vasulka & Brian O'Reilly - Scan Processor Studies
https://www.youtube.com/watch?v=De4DWMyQBfU
BOOKS
Domenico Quaranta - Beyond New Media Art (PDF)
http://www.linkartcenter.eu/public/editions/Domenico_Quaranta_Beyond_New_Media_Art_Link_Editions_ebook_2013.pdf
Jack Burnham - Beyond Modern Sculpture: The Effects of Science and Technology on the Sculpture of this Century (PDF)
https://sculptureatpratt.files.wordpress.com/2015/07/jack-burnham-beyond-modern-sculpture.pdf
Haunted Media: Electronic Presence from Telegraphy to Television (ISBN 0822325535, Limona Steubenstraße 8)
https://www.dukeupress.edu/haunted-media
Art and the Internet (ISBN 9781907317989 , Limona Steubenstraße 8)
http://netartnet.net/news/announcement/item/779-book-release-art-and-the-internet
PROJECTS
- Jörg Brinkmann - Place Beneath Past
- Kei Kitamura - Himorogi
- Çağdaş Biber - Perceiving the Borders of Reality
- Miaomiao Ning - TOMBSTONE
- Nele Seifert - Dirty Reality
- Ulas Yener - The Infinity Room
- Dominik Markert - Bird View
- Adam Streicher - Liquid Sugar Dream
- Alena Kroker - Voladores
- Wisanu (Q) Phu-artdun - After you
- Xiaodie Yu - Dunhuang Dance
- Jonas Jülch - Elevator