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KUK - 15 | '''KUK-15''' | ||
[[File:KUK-15_full family.jpg|1010px]] | [[File:KUK-15_full family.jpg|1010px]] | ||
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"KUK15" represents the concepts of social insects, for example - ants, bees, termites and wasps - which can be viewed as powerful collective intelligence, consisting of interaction agents among individuals and the environment. | "KUK15" represents the concepts of social insects, for example - ants, bees, termites and wasps - which can be viewed as powerful collective intelligence, consisting of interaction agents among individuals and the environment. | ||
'''LINK TO VIDEO OF KUK-15 ''' => [https://vimeo.com/290742912 https://vimeo.com/290742912] | |||
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WHY? | '''WHY?''' | ||
Focusing on the topic of self-organization, came to the capture of swarm intelligence which opened up new inspiration and ideas to represent it. | Focusing on the topic of self-organization, came to the capture of swarm intelligence which opened up new inspiration and ideas to represent it. | ||
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HOW? | '''HOW?''' | ||
By using a simple circuit I started created my own creatures | By using a simple circuit I started created my own creatures | ||
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[[File:slegums.jpg|600px]] | [[File:slegums.jpg|600px]] | ||
Instead of 9V battery and motor i use 3V | Instead of 9V battery and motor i use 3V battery and motor | ||
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Results: KUK - 15 | Results: KUK-15 | ||
[[File:IMAG0967.jpg|700px]] | [[File:IMAG0967.jpg|700px]] | ||
KUK - from Latvian (mother language) word ''kukainiņi'' which mean bugs. 15 - number of creatures. | KUK - from Latvian (mother language) word ''kukainiņi'' which mean bugs. 15 - number of creatures. | ||
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BY IT SELF / GENERATIVE SCULPTURE | Previous work | ||
'''BY IT SELF / GENERATIVE SCULPTURE''' | |||
[[File:DSC09345.jpg|800px]] | [[File:DSC09345.jpg|800px]] | ||
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WHY? | '''WHY?''' | ||
This concept exposing fundamental representations, in the search for | This concept exposing fundamental representations, in the search for | ||
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HOW? | '''HOW?''' | ||
Conceptual goals: Bild environment who can deal with borderlines as chaos and order thru simple way of transition from one state to another, following principles of self-organization. | Conceptual goals: Bild environment who can deal with borderlines as chaos and order thru simple way of transition from one state to another, following principles of self-organization. | ||
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FINAL RESULT | '''FINAL RESULT''' | ||
[[File:Screen Shot 2018-08-03 at 15.50.48.png|1000px]] | [[File:Screen Shot 2018-08-03 at 15.50.48.png|1000px]] | ||
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LINK TO VIDEO "By it self" [https://vimeo.com/274869848 https://vimeo.com/274869848] | |||
'''LINK TO VIDEO "By it self"''' => [https://vimeo.com/274869848 https://vimeo.com/274869848] |
Latest revision as of 18:11, 19 September 2018
KUK-15
Mindless robots that only know how to go forward, working as a group to manoeuvre around obstacles and achieve the goal of surveillance as a collaborative behaviour system.
"KUK15" represents the concepts of social insects, for example - ants, bees, termites and wasps - which can be viewed as powerful collective intelligence, consisting of interaction agents among individuals and the environment.
LINK TO VIDEO OF KUK-15 => https://vimeo.com/290742912
_
WHY?
Focusing on the topic of self-organization, came to the capture of swarm intelligence which opened up new inspiration and ideas to represent it.
Big role of main inspiration played book "Swarm intelligent", and online research about bug robots (link of second picture article)
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HOW?
By using a simple circuit I started created my own creatures
Instead of 9V battery and motor i use 3V battery and motor
/
First experiments and prototypes
There was a plenty of problems from the beginning, the main was the sustainability. Nothing was working after approximately 15 minutes, problem was in battery! As you can see in picture i was using simple AA and button cell batteries.
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Solution!
Battery from old laptops whit charging possibility.
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Work in progress
/
Results: KUK-15
KUK - from Latvian (mother language) word kukainiņi which mean bugs. 15 - number of creatures.
Research presentation File:Self_organization_as_a_concept_in_art.pdf
Previous work
BY IT SELF / GENERATIVE SCULPTURE
Final work of BA theses, 2017
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BY IT SELF is machine who following principle of self - organisation* generating patterns. At work, this concept is played as a installation → which itself is interpretation of complex chaotic mechanisms, where each smallest irritation is able to make changes throughout the all system that gradually smooth out and settle.
/* Self-organization is a system that can continuously reproduce itself by moving from one stable state to another. It deals with borderline issues such as chaos and order
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WHY?
This concept exposing fundamental representations, in the search for unconventional aesthetic processes
Picture: Slime mold / Gints Gabrans "Out of nowhere" (LV artist) / Conway's Game of Life
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HOW?
Conceptual goals: Bild environment who can deal with borderlines as chaos and order thru simple way of transition from one state to another, following principles of self-organization.
First visionary thoughts / Solution (pendulum method)
Practial goals: To build the machine which can represent self-organization process, by using basic computing platform Arduino to affect method of pendulum.
Approximate posible circuit
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DOCUMENTATION OF WORKFLOW
In the begging clay was meant for representative material of self organisation, but because of the viscose of clay, no desired results were achieved.
First sketch, experiments, clay, work flow, problems / possible solution.
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/2
Simple water based colour was good solution to achieve final results. Electronic was helping to make this process alive, by "controlling" valve solenoid and motor.
First primitive pendulum whit colour, experiments whit electronic, search for right materials, a lot experiments.
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FINAL RESULT
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LINK TO VIDEO "By it self" => https://vimeo.com/274869848