GMU:Connecting Max to the World/Interaction between computers/software: Difference between revisions
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*LPMT (projection mapping), http://hv-a.com/lpmt/?page_id=9 | *LPMT (projection mapping), http://hv-a.com/lpmt/?page_id=9 | ||
*Arduino OSC libraries, https://www.arduinolibraries.info/libraries/osc | *Arduino OSC libraries, https://www.arduinolibraries.info/libraries/osc | ||
*Resolume (VJ software), https://resolume.com/download/ | |||
===Tutorial=== | ===Tutorial=== |
Latest revision as of 07:42, 24 October 2018
Software for iPhone/Android
- TouchOSC (5 eur), https://hexler.net/software/touchosc
- Alternatively use SoundCool, http://soundcool.org/
Software for Mac/Win/Linux
- Pd (patcher), http://puredata.info/
- Unity (3d gaming software), https://store.unity.com/download
- Ableton Live (sound design, shareware, 30days trial), https://www.ableton.com/en/trial/
- LPMT (projection mapping), http://hv-a.com/lpmt/?page_id=9
- Arduino OSC libraries, https://www.arduinolibraries.info/libraries/osc
- Resolume (VJ software), https://resolume.com/download/
Tutorial
https://www.youtube.com/watch?v=bupVHvMEAz0&t=1118s
Patches for sending and receiving data over OSC
- File:udpsend-udpreceive.maxpat (tested with SoundCool for iOS)
- File:udpreceive-iOS.maxpat
- File:udpsend-receive.pd (Pure Data patch to test send/receive data between computers)
Homework
Connect SoundCool (or any other external software/device) with your patch from the first class