GMU:Sustainable Aesthetics/Betül Peker: Difference between revisions

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*[[Sustainable Aesthetics / Thoughts]]
== +Slime Mold as an Architect ==
*Sustainable Aesthetics // 2022 WiSe Project
*Mediator: Architecture, drawing practice
*Agency: Physarum polycephalum
*Experiments:#petridish #PhysarumPolycephalum #joulthief


-------


*[[+Class Experiments // 25.10.2022 #petridish #PhysarumPolycephalum]]
The project aims to examine the behaviour of physarum polycephalum and utilise its conscious and continuous movement.  


In the project, firstly, cube and rectangle forms which are made by agar used to observe how slime mold reacts to different shapes.


'''Initial Thoughts and Materials Regarding Sustainable Aesthetics'''
The main idea of the project is to take physarum polycephalum as a possibility to create an experimental architectural structure. The project also speculatively aimed to give space to physarum polycephalum to live in, just like how humans live in dwellings.
As known physarum polycephalum cells prefer to live on upright structures, like tree branches and plants, also they tend to grow upward until the food source is reached. They leave behind a trail of dead cells as they travel. As they grow, they could become bigger and bigger.


Developing Experimental Sustainable Art Materials and Ways for Art, Design, and Architecture
When we consider the history of architecture, architecture is human-centric and gives an answer to human needs.


'''alternative ways '''
Architecture's relationship with nature
As the Anthropocene unfolds, artists, designers, and architects must develop new ways to coexist and live a more sustainable lifestyle within harmony. Throughout this project, I aim to explore how experimental materials can positively affect art and design practice and how they can benefit not only the artist or architect but also the environment in which they are implemented.


In the end, I am planning to use all my experimental materials for my potential artwork. My artistic interest is to explore the aesthetic potential of microbial cellulose (MB) and to consider its philosophical implications with regard to leaking, and growing. Along the way, this project will help me to improve my DIY cultivating techniques.  
Human being has a tendency to welcome "attractive" parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions for building a relationship between nature and human-made structures. But what if we think about giving a place for living organisms to maintain their life and use architecture as a tool for them? This project speculatively approaches "architectural solutions" for physarum polycephalum and considers them as a "resident".  


MB is a natural polymer that resembles skin and bodily matter. Once dried, it reminds of paper and leather. It is produced by Glucoacetobacter hansenii (G. hansenii) bacteria, a non-pathogenic bacterial strain.
[[File:_DSF1197.JPG|400px]]


[[File:_DSF1195.JPG|400px]]


1. Growing Microbial Cellulose
[[File:slimemold_betulpeker.jpg|1600px]]


Exploring the potential of dried MB, paperish - leatherish textures. Also resembles skin and bodily matter
[[File:smold(1).jpg|1600px]]


2. Natural Dye (Lichen)
[[File:sketch-slimemold.jpeg|1600px]]


References for Initial Idea
[https://reader.elsevier.com/reader/sd/pii/S2095263518300013?token=E233452B125BA397DE836E4F25D66363CD7701D6D44A740787A1B3AB5D2F2DCF2B17E3260F584648C3D651FA5022BD3A&originRegion=eu-west-1&originCreation=20221107232958]


[https://www.designboom.com/design/jannis-hulsen-cellulose-fibre-xylinum-stool/]
Reference;
[[File:Screenshot 2023-02-07 at 16.57.43.png|400px]]


[https://www.suedwesttextil.de/fileadmin/editorial-content/dokumente/SwissPopup-Aesthetics_of_Sustainability_christopheGuberan.pdf]
==Experiments==
*[[:File:timelapse-1-.mp4]]
 
 
3D Printer Experiement (with 7x7cm tile, test for the 3d printed model)
 
[[File:22.11.2022_experiment__page-0001.jpg|1600px]]
 
<gallery>
File:prt1.jpg
File:prt2.jpg
File:prt3.jpg
File:prt4.jpg
File:prt5.jpg
File:prt6.jpg
</gallery>
 
 
As a possibility, the slime mold's movement may be used to create an experimental 2D architectural drawing and this drawing may become the base of the 3D printed structure. In this case, until a relatively certain point, slime mold gives a decision about how the plan and 3D printed piece will look like.
 
*[[Thoughts About Sustainable Aesthetics ]]
*[[Growing Microbial Cellulose ]]
 
==References==
 
*[[:File:werner_2019_.pdf]]
*https://www.wired.com/2010/01/slime-mold-grows-network-just-like-tokyo-rail-system/
*https://www.theresaschubert.com/works/somniferous-observatory/
*https://www.designboom.com/design/living-screens-slime-mould-iaac-11-01-2017/
*https://www.takashikuribayashi.com/works?lightbox=image_2185
*https://www.ribaj.com/culture/reseaux-mondes-centre-pompidou-paris-ecologicstudio-slime-mould
 
==Model References==
*https://i.pinimg.com/736x/6f/f8/1d/6ff81ddc794ed0da257f880cb2e2a65f.jpg
*https://www.creality.com/es/blog/the-basic-introductory-guide-of-resin-3d-printers

Latest revision as of 14:46, 10 February 2023

+Slime Mold as an Architect

  • Sustainable Aesthetics // 2022 WiSe Project
  • Mediator: Architecture, drawing practice
  • Agency: Physarum polycephalum
  • Experiments:#petridish #PhysarumPolycephalum #joulthief


The project aims to examine the behaviour of physarum polycephalum and utilise its conscious and continuous movement.

In the project, firstly, cube and rectangle forms which are made by agar used to observe how slime mold reacts to different shapes.

The main idea of the project is to take physarum polycephalum as a possibility to create an experimental architectural structure. The project also speculatively aimed to give space to physarum polycephalum to live in, just like how humans live in dwellings. As known physarum polycephalum cells prefer to live on upright structures, like tree branches and plants, also they tend to grow upward until the food source is reached. They leave behind a trail of dead cells as they travel. As they grow, they could become bigger and bigger.

When we consider the history of architecture, architecture is human-centric and gives an answer to human needs.

Architecture's relationship with nature

Human being has a tendency to welcome "attractive" parts of nature in their life in indoor and outdoor spaces. They do this by creating solutions for building a relationship between nature and human-made structures. But what if we think about giving a place for living organisms to maintain their life and use architecture as a tool for them? This project speculatively approaches "architectural solutions" for physarum polycephalum and considers them as a "resident".

DSF1197.JPG

DSF1195.JPG

Slimemold betulpeker.jpg

Smold(1).jpg

Sketch-slimemold.jpeg


Reference; Screenshot 2023-02-07 at 16.57.43.png

Experiments


3D Printer Experiement (with 7x7cm tile, test for the 3d printed model)

22.11.2022 experiment page-0001.jpg


As a possibility, the slime mold's movement may be used to create an experimental 2D architectural drawing and this drawing may become the base of the 3D printed structure. In this case, until a relatively certain point, slime mold gives a decision about how the plan and 3D printed piece will look like.

References

Model References