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==Personal Information== | ==Personal Information== | ||
[[File:Benschaut.jpeg]] | [[File:Benschaut.jpeg|thumb]] | ||
I study MediaArts at the Bauhaus University. I'm a musician, working with interactive installations and Live-Electronic. I'm also drawing and have rich interest in programming interactive graphics (which is a work in progress, yet). [http://www.benhaviour.org Here] you can find some works of me. | I study MediaArts at the Bauhaus University. I'm a musician, working with interactive installations and Live-Electronic. I'm also drawing and have rich interest in programming interactive graphics (which is a work in progress, yet). [http://www.benhaviour.org Here] you can find some works of me. | ||
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For my personal work I use: Max/Msp, PureData, Processing. I'm experimenting a lot with Impulse Responses and string-sounds. | For my personal work I use: Max/Msp, PureData, Processing. I'm experimenting a lot with Impulse Responses and string-sounds. | ||
==SS 2016== | |||
I take part at the Motion Tracking project with Martin Schneider and Jakob Hüfner. | |||
I am designing a audio-visual composition inside a 3D environment. | |||
This is my first approach to sound in Unity, to see what's possible: | |||
http://benhaviour.org/MotionTracking/coinGame/coinCollector.html | |||
Ideas and sketches for level design and look: | |||
[[File:Land01.png|thumb]] | |||
[[File:Land02.png|thumb]] | |||
[[File:Land03.png|thumb]] | |||
[[File:Land04.png|thumb]] | |||
[[File:Mars01.png|thumb]] |
Latest revision as of 11:46, 8 May 2016
Personal Information
I study MediaArts at the Bauhaus University. I'm a musician, working with interactive installations and Live-Electronic. I'm also drawing and have rich interest in programming interactive graphics (which is a work in progress, yet). Here you can find some works of me.
Programming Experiences
For my personal work I use: Max/Msp, PureData, Processing. I'm experimenting a lot with Impulse Responses and string-sounds.
SS 2016
I take part at the Motion Tracking project with Martin Schneider and Jakob Hüfner. I am designing a audio-visual composition inside a 3D environment.
This is my first approach to sound in Unity, to see what's possible: http://benhaviour.org/MotionTracking/coinGame/coinCollector.html
Ideas and sketches for level design and look: