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* | * 03.02. Application Concept 2D vs. 3D | ||
** [[Media:20140203_Three_Dimensional_material.zip|Material]] | |||
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* | * 31.03. Wiki documentation |
Latest revision as of 14:23, 27 February 2014
- 21.10. Intro
- 28.10. CSS3 3D tranform techniques
- 04.11. WebGL I (introduction and frameworks)
- 11.11. WebGL II (generated graphics with Audio API)
- Material
- Workaround
- Task: create your own visualization!
- 18.11. WebGL III (models, textures, animations)
- Material
- Blender Addon
- Workaround
- Task: create landscape and house model
- 25.11. canceled
- 02.12. canceled
- 09.12. State Of The Art (current 3d-web-development, facts and tendences)
- Material
- Workaround
- Task: create an animated camera
- 16.12. Prototyping I (sketch)
- Material
- Task: create a (paper-) prototype to visualize your application concept
- 06.01. Prototyping II (research study overview & high-fidelity prototype)
- 13.01. Prototyping III
- 20.01. Prototyping IV (presentation & AR for web)
- 24.01. Excursion VR Lab Computer Science (optional), Friday, 10am-1pm
- 03.02. Application Concept 2D vs. 3D
- 07.02. IFD Showreel WS13/14 – chair-internal end-presentation
- 31.03. Wiki documentation