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= Analyzing Gestalt = | = Analyzing Gestalt = | ||
Part I of [[GMU:Gestalting Code| | Part I of [[GMU:Gestalting Code|Gestalting Code - Coding Gestalt]] | ||
Latest revision as of 16:01, 31 March 2014
Analyzing Gestalt
Part I of Gestalting Code - Coding Gestalt
Introduction
Theory
- Introduction to Gestalt Theory
- Classic Gestalt Theory by Wertheimer
- The Gestalt Laws
Games of Perception
Pen and Paper
- Flüsterpost
- Zeichenspiele
Games with a Purpose
- GWAP
- Mechanical Turk
- Crowd Sourcing
Outlines of Shapes
Theory
- Analyzing Visual Form
- Representing and Tracing Outlines
- Tracing Algorithms
Hands-On
SimpleCV
- Tracing Outlines
- Blob Detection
Processing
- Tracing Outlines
- Nested Blobs + Trees of Blobs
Skeletons of Shapes
Theory
- Leytons Theory of Shape
- Skeletonization Algorithms
Hands-On
Processing
- Shrink and Grow
- From Shapes to Skeletons
- From Skeletons to Shapes