GMU:Human and Nonhuman Performances II WS15: Difference between revisions

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''Credits:'' 18 [[ECTS]], 16 [[SWS]]<br>
''Credits:'' 18 [[ECTS]], 16 [[SWS]]<br>
''Date:'' Wednesday, 09:15 - 12:30 <br>
''Date:'' Wednesday, 09:15 - 12:30 <br>
''Venue:'' Digital Bauhaus Lab, Performance Plattform <br>
''Venue:'' Digital Bauhaus Lab, [[Performance Plattform]] <br>
''First meeting:'' 21.10.2015.
''First meeting:'' 21.10.2015.
  '''Note:'''
  This is the course for the winter semester 2015.
  The page for the follow up course can be found [[GMU:Human_and_Nonhuman_Performances_II_SS16|here]].


== Application ==
== Application ==
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* [https://www.uni-weimar.de/medien/wiki/GMU:BioGames#Texts Information on Bioart]
* [https://www.uni-weimar.de/medien/wiki/GMU:BioGames#Texts Information on Bioart]
* [[Information on People Tracking and related artworks]]
* [[Information on People Tracking and related artworks]]
* [[Tracking Motion Detection]] Zusammenstellung von Links zu Tracking Methoden, Bibliotheken und Software


== Artists ==
== Artists ==
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== Books (general) ==
== Books (general) ==
* Die technologische Bedinung ISBN 978-3518296035
* Georg Trogemann: Exkursionen ins Undingliche ISBN 978-3709101209
* Georg Trogemann und Jochen Viehoff: Code@Art ISBN 978-3211204382
== Books (thematic) ==
* Andrew Pickering: The Cybernetic Brain - Sketches of another future ISBN 9780226667904
* Stafford Beer: Designing Freedom ISBN 978-0887845475
* Stafford Beer: Designing Freedom ISBN 978-0887845475
* ANThology: Ein einführendes Handbuch zur Akteur-Netzwerk-Theorie ISBN 978-3899424799
* ANThology: Ein einführendes Handbuch zur Akteur-Netzwerk-Theorie ISBN 978-3899424799
* The New Media Reader ISBN 978-0262232272
* A touch of code - interactive Installations and experiences ISBN 978-3899553314
* See yourself sensing ISBN 978-1907317293
* Nicholas Negroponte: The architecture machine ISBN 978-0262640107
* William H. Whyte: The Social Life of Small Urban Spaces ISBN 978-0970632418
* Paula Antonelli: Talk to me ISBN 978-0870707964
* Die technologische Bedinung ISBN 978-3518296035
* Die technologische Bedinung ISBN 978-3518296035
* Andrew Pickering: The Cybernetic Brain - Sketches of another future ISBN 9780226667904
* Andrew Pickering: The Cybernetic Brain - Sketches of another future ISBN 9780226667904
* [https://www.econbiz.de/Record/verhalten-stadt-rahmenthema-vortragsreihe-veranstaltet-institut-f%C3%BCr-st%C3%A4dtebau-landesplanung-universit%C3%A4t-karlsruhe-sommersemester-1976-lammers-gadso/10000122400 Institut für Städtebau und Landesplanung: Verhalten in der Stadt, Karlsruhe 1977]
* Humberto Maturana: Vom Sein zum Tun, Die Urspünge der Biologie des Erkennens ISBN 978-3896706690
* Lynn Margulis: Chimeras and Consciousness: Evolution of the Sensory Self ASIN B00FBR8IQ0
* Stephen Wilson: Information Arts – Intersections of Art, Science, and Technology ISBN 9780262731584
* [http://www.transcript-verlag.de/OpenAccess/download/?fileName=/content/oa/oa9783839408421.pdf Uwe Seifert / Jin Hyun Kim / Anthony Moore (eds.): Paradoxes of Interactivity Perspectives for Media Theory, Human-Computer Interaction, and Artistic Investigations]
== Texts ==
* [http://pixlpa.com/pile/sfai/cyberneticsandart.pdf Michael J. Apter: Cybernetics and Art]
* [http://pl02.donau-uni.ac.at/jspui/bitstream/10002/615/1/Roy%20Ascott.pdf Roy Ascott: Behaviorist Art and the Cybernetic Vision]
* [http://mujweb.cz/horvitz/burnham/aesth-sys.pdf Jack Burnham: The Aesthetics of Intelligent Systems]
* [http://people.csail.mit.edu/brooks/papers/nature.pdf Rodney Brooks: The Relationship between Matter and Life]
* [http://people.csail.mit.edu/brooks/papers/representation.pdf Rodney Brooks: Intelligence without Representation]
* [http://www.arteclab.uni-bremen.de/publications/artec-04-BrunsRichardAestheticCybernetics.pdf Bruns & Richard: Aesthetic Cybernetics – Turning towards Senses of Man and Machine]
* [http://www.jstor.org/stable/1574794?seq=1#page_scan_tab_contents Sonia L. Sheridan: Generative Systems versus Copy Art: A Clarification of Terms and Ideas]
* [http://www.responsivelandscapes.com/readings/CyberneticsArtCultConv.pdf Edward A. Shanken: Cybernetics and Art: Cultural Convergence in the 1960's]
* [http://opus.uni-lueneburg.de/opus/volltexte/2007/11047/pdf/Kunst_aus_der_Maschine.pdf Martin Warnke: Kunst aus der Maschine: Informationsaesthetik, Virtualitaet und Interaktivitaet, Digital Communities]
* [http://www1.appstate.edu/~kms/classes/psy5150/Documents/Braitenberg1984.pdf Valentino Braitenberg: Vehicles – Experiments in Synthetic Psychology]
* [http://www.scio.org.uk/sites/default/files/designing_freedom.pdf Stafford Beer: Designing Freedom]
* [http://www.nickgreen.pwp.blueyonder.co.uk/beerWhatisCybernetics.pdf Stafford Beer: What is Cybernetics (Talk)]
* [https://www.asis.org/History/02-pickering.pdf Andy Pickering: The Science of the Unknowable: Stafford Beer's Cybernetic Informatics]
* [http://cyberneticserendipity.com/cybernetic_serendipity.pdf Jasia Reichardt: Cybernetic Serendipity: The Computer and the Arts]
* [http://interface.khm.de/wp-content/uploads/2008/11/04-kunstprogrammierung.pdf Georg Trogemann: Muessen Medienkuenstler programmieren koennen ?]
* [http://interface.khm.de/wp-content/uploads/2013/11/BiologicalMachines.pdf Georg Trogemann: Biological Machines and the Mechanization of Life]
* [http://yaxu.org/writing/thesis.pdf Christopher A. McLean: Artist Programmers and Programming Languages for the Arts (dissertation)]
* [http://www.nyu.edu/projects/nissenbaum/papers/Latour_Mixing.pdf Bruno Latour: Mixing Humans and Non–Humans Together: The Sociology of a Door Closer]
* [http://philipgalanter.com/downloads/complexism_chapter.pdf Philip Galanter: Complexism and the Role of evolutionary Art]
* [http://philipgalanter.com/downloads/vague_terrain_2006.pdf Philip Galanter: Generative Art and Rule Based Art]
* [http://www.researchgate.net/publication/233128802_What_is_generative_art Boden & Edmonds: What is Generative Art ?]


== Student projects ==
== Student projects ==
* Angelica Sohn
* Angelica Sohn
* Paul Haas
* [[Paul Haas]]
* [[Emilio Auguas]]
* [[//Emilio Aguas|Emilio Aguas]]
* Marco Schröder
* Marco Schröder
* Rachel Smith
* [[/Rachel Smith|Rachel Smith]]
* Tim Vischer
* [[Tim Vischer]]
* Marcus Glahn
* Marcus Glahn
* Yvonne Götzl
* [[/Yvonne Götzl|Yvonne Götzl]]
* Liese Endler
* [[Liese Endler]]
* Smin Kim
* [[Smin Kim]]
* Azucena Sanchez
* [[Azucena Sanchez]]
* Christian Doeller
* [[Christian Doeller]]
* [[/Meike Halle|Meike Halle]]
 
== Collaboration between Weissensee School of Art and Weimar University for transmediale ==
* [[/Emilio Aguas|Emilio Aguas]] /Interactive installation
* [[/Rama Bielewski and Marco Schröder | Rama Bielewski and Marco Schröder]] /performance, relational aesthetics
* [[/Stephan Isermann|Stephan Isermann]] /Virtual Reality
* [[/Francis Kamprath|Francis Kamprath]] /Performance, relational aesthetics
* [[Rachel Smith and Tim Vischer]] /Interactive installation
* [[/Azucena Sánchez and Yvonne Götzl|Azucena Sánchez and Yvonne Götzl]] /Interactive installation
* [[/Matthias Schäfer and Paul Haas| Matthias Schäfer and Paul Haas]] /Performance, relational aesthetics
* [[Esben Holk Nielsen and Ingeborg Henriksen]] /Interactive video
* [[Leo Koppelkamm]] /Performance, relational aesthetics
* [[Sonja Ofen and Stefanie Kägi]] /Interactive installation
* [[Tanja Szallies, Eri Kubo, Mirce Velarde-Liljehult, Liese Endler, Dovile Aleksaite]] /performance
* [[Mirce Velarde-Liljehult]] /relational aesthetics, installation
* [[Adrian Taraszkiewicz, Artur Gasior, Michal Banasik, Remi Suda]] /Interactive installation
 
== Other projects ==
* [[Dovile Aleksaite]]
* [[Viktor Bone]] /Video installation
* [[/Liese Endler|Liese Endler]]
* Meike Halle
* Maria Degand
* [[/Christian Doeller|Christian Doeller]] /Interactive installation
* [[Michael Fischer - TRL]]
* [[/Yvonne Götzl|Yvonne Götzl]] /Interactive installation
* [[/Paul Haas|Paul Haas]]
* [[/Ingeborg Henriksen|Ingeborg Henriksen]] /Performance
* [[Jihye Hong]]
* [[Yawen Huang]]
* [[Simon Kalmbach]]
* [[/Sebastian Kaye|Sebastian Kaye]] /Interactive installation
* [[/Eri Kubo|Eri Kubo]]
* [[Susanne Schmitt]]
* [[Lea Wieland]]
 
 
[[Category:WS15]]
[[Category:Ursula Damm]]
[[Category:Projektmodul]]

Latest revision as of 18:12, 18 April 2016

Projektmodul M.F.A.
Lecturer: Ursula Damm
Credits: 18 ECTS, 16 SWS
Date: Wednesday, 09:15 - 12:30
Venue: Digital Bauhaus Lab, Performance Plattform
First meeting: 21.10.2015.


 Note:
 This is the course for the winter semester 2015. 
 The page for the follow up course can be found here.


Application

Application per email required!

 Please send a motivation letter before tuesday, 13 October 2015 to ursula.damm [aet] uni-weimar.de

Description

Das Projekt bietet die Möglichkeit, eigene Vorhaben mit der Performances Plattform im DBL (People Tracking) sowie mit unserem DIY Biolab (Arbeiten mit Amöben) zu entwickeln.

  • Wie kann die Handlungsautonomie von Performern - seien sie menschlicher, tierischer oder maschineller Natur - erfasst und beschrieben werden?
  • Wie können wir uns mit "Agenten" - seien es virtuelle oder reelle - vernetzen?
  • Was sind die besten Methoden, um etwas voneinander zu erfahren?
  • Gibt es einen Verhaltenscodex?

Das Modul beinhaltet eine Exkursion in einen Gutshof (Sauen) nahe Berlin mit Studierenden der Kunsthochschule Berlin Weissensee (Klasse Hannes Brunner). Der Austausch steht unter dem Motto „Netzwerke“. Um spielerisch und effektiv mit den verschiedenen Umgebungen arbeiten zu können und aufgrund der technischen Anforderungen für beide Labore wird es dringen geraten, die Fachmodule der Professur zu besuchen:

Links

Artists

Books (general)

Books (thematic)

Texts

Student projects

Collaboration between Weissensee School of Art and Weimar University for transmediale

Other projects