GMU:Autonomous-Collaborative/Ludwig: Difference between revisions

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The in 2016 upcoming [https://en.wikipedia.org/wiki/Fidget_Cube Fidget Cube] is a device that supports different tangible areas.The idea of adding an additional audible level led me to a design that I call "Fiddleing Surface".
The in 2016 upcoming [https://en.wikipedia.org/wiki/Fidget_Cube Fidget Cube] is a device that supports different tangible areas.The idea of adding an additional audible level led me to a design that I call "Fiddleing Surface".
It consists of different tactile media which are connected by a wooden frame. The pickup is fixed to the wooden frame and connected to a Raspberry hidden by the construction. A special PD-Patch is running on the Raspberry to apply interisting filters to the output of the piezo microphone. With earphones plugged in tothe raspberry, the user can now hear his touches.
It consists of different tactile media which are connected by a wooden frame. The pickup is fixed to the wooden frame and connected to a Raspberry hidden by the construction. A special PD-Patch is running on the Raspberry to apply interisting filters to the output of the piezo microphone. With earphones plugged in tothe raspberry, the user can now hear his touches.
==Construction==


==Methods==
==Methods==
For the audio processing I combined different effects and filters. I used
For the audio processing I combined different effects and filters. I used
# sine pitch
# sine pitch
# low and high pass filter
# reverb (echo)
# reverb (echo)




==Implementation in Pure Data==
==Implementation in Pure Data==
[[File:patch1.PNG|400px]]
[[File:main_control.PNG|400px]]


My sketch consists out of a main sketch that is directing several subpatches. Therefore new effects can be easily added to the program.
My sketch consists out of a main sketch that is directing several subpatches. Therefore new effects can be easily added to the program.
=== control of channels ===
[[File:channel control.PNG|400px]]
=== sine-pitch ===
[[File:sine_pitch.PNG|400px]]
=== low and high pass filter ===
[[File:lop hip.PNG|400px]]
=== reverb ===
[[File:freeverb.PNG|400px]]


==Demo==
==Demo==