GMU:Critical VR Lab II - Lab Work/Kristin Jakubek: Difference between revisions

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== Additional spaces include:
Space 3: External reality as external 'mind space' / Computer style landscape ==
To create the sense of a complex constructs and mix different visual styles I want to embrace a more 'game-ified' look in an option to create a natural landscape through Unity's 'Terrain tool' and downloadable Pre-fabs.
to be continued ..
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== Space 4: Internal reality as High resolution textures of body ==
The poem also makes use of visceral language relating to the body; 'spit', 'ears' , 'tongue'
My approach to bring a more 'close-up', direct experience of the body into the experience is to create high resolution textures of bodies and convert them into abstract collages that will probably be brought into the space as a video texture on an endless cylindrical tube that surrounds the viewer. 
For this I am still sourcing more varied bodies, skin tones, hair structures etc.
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