GMU:Critical VR Lab II - Lab Work/Yu-Ting Lu: Difference between revisions

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[[File:Screenshot 2021-04-04 at 16.24.35.png|300px]]
[[File:Screenshot 2021-04-04 at 16.24.35.png|300px]]
Field of view "133" (video demo in the link at the buttom)
Field of view "133" (video demo in the link at the bottom)


 
[[File:Screenshot 2021-04-04 at 16.30.00.png|300px]]
[[File:Screenshot 2021-04-04 at 16.28.51.png|300px]]
Entry scene also use field of view to increase the speed
Entry scene also use field of view to increase the speed


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Speed simulation/
Speed simulation/
Since the video was film when walking, the speed is too slow for a cycling simulation. In the case, the “field of view” of the camera in Unity create a good visual effect of speed. Even though the image/ video is stretched on the side, the front view looks more spacious and make the illusion of moving forward faster.
Since the video was film when walking, the speed is too slow for a cycling simulation. In the case, the “field of view” of the camera in Unity create a good visual effect of speed. Even though the image/ video is stretched on the side, the front view looks more spacious and make the illusion of moving forward faster.
[[File:Screenshot 2021-04-04 at 16.33.35.png|400px]][[File:Screenshot 2021-04-04 at 16.37.06.png|400px]]


'''Project File and Video Demo:'''
'''Project File and Video Demo:'''
https://drive.google.com/drive/folders/1vXwTOpUzUeeVzuxktVndXnd_EaUgPhsR?usp=sharing
https://drive.google.com/drive/folders/1vXwTOpUzUeeVzuxktVndXnd_EaUgPhsR?usp=sharing