GMU:3DIY/analoge 3d animation: Difference between revisions

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==Building the Zoetrope==
==Building the Zoetrope==
[[File:zoex.jpg|right|thumb|200px|All parts of the carboard prototype]][[File:zoe_cap.jpg|right|thumb|200px|failed approach of printing the cap with ABS]]
[[File:zoex.jpg|right|thumb|120px|All parts of the carboard prototype]][[File:zoe_cap.jpg|right|thumb|120px|failed approach of printing the cap with ABS]]
[[File:cap.jpg|right|thumb|200px|Cap of the Zoetrope]]
[[File:cap.jpg|right|thumb|120px|Cap of the Zoetrope]]
[[File:lamp.jpg|right|thumb|200px|LED-Lamp Holder]]
[[File:lamp.jpg|right|thumb|120px|LED-Lamp Holder]]
'''The Prototype'''
'''The Prototype'''
The first step on our way to realise our analog 3d animation was to build our "display device", the zoetrope. Like the animation we also wanted to create this part of our project in a way, that would allow us to produce it with the 3d printer, so we didn't make any drawings or sketches of the zoetrope. Instead, we decided to "build" the prototype as a 3d model. As we planned to print the zoetrope later on, we had to build it "waterproof" (every printable part had to contain no open planes) and we had to work very accurate to avoid troubles with the printed parts. We also decided to realise an optical shutter automatic (described in 1.3.1. The Shutter), because were hoping for a better animation quality and less use of material.
The first step on our way to realise our analog 3d animation was to build our "display device", the zoetrope. Like the animation we also wanted to create this part of our project in a way, that would allow us to produce it with the 3d printer, so we didn't make any drawings or sketches of the zoetrope. Instead, we decided to "build" the prototype as a 3d model. As we planned to print the zoetrope later on, we had to build it "waterproof" (every printable part had to contain no open planes) and we had to work very accurate to avoid troubles with the printed parts. We also decided to realise an optical shutter automatic (described in 1.3.1. The Shutter), because were hoping for a better animation quality and less use of material.