GMU:Tutorials/Networking/Explaining the OSCReciever Script from The Captury to Unity: Difference between revisions

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'''ListenerPort''': can be random and should be used in '''Step 2'''
'''ListenerPort''': can be random and should be used in '''Step 2'''
 
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The '''gameReciever''' variables is where you can drop your 3d object in later. You can define as many as you want.


[[File:oscreciever1.png]]
[[File:oscreciever1.png]]