GMU:Tutorials/Networking/Explaining the OSCReciever Script from The Captury to Unity: Difference between revisions

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The '''gameReciever''' variables is where you can drop your 3d object in later. You can define as many as you want.
The '''gameReciever''' variables is where you can drop your 3d object in later. You can define as many as you want.
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[[File:oscreciever1.png]]
[[File:oscreciever1.png]]
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===Step2===
===Step2===
Before we go further we have to first set up variables for each coordinate because those will recieve values from the OSCMessage
Before we go further we have to first set up variables for each coordinate because those will recieve values from the OSCMessage
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[[File:oscreciever2.png]]
[[File:oscreciever2.png]]